JUCE
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Describes the layout and properties of an audio bus. More...
Public Member Functions | |
bool | isInput () const noexcept |
Returns true if this bus is an input bus. More... | |
int | getBusIndex () const noexcept |
Returns the index of this bus. More... | |
bool | isMain () const noexcept |
Returns true if the current bus is the main input or output bus. More... | |
const String & | getName () const noexcept |
The bus's name. More... | |
const AudioChannelSet & | getDefaultLayout () const noexcept |
Get the default layout of this bus. More... | |
const AudioChannelSet & | getCurrentLayout () const noexcept |
The bus's current layout. More... | |
const AudioChannelSet & | getLastEnabledLayout () const noexcept |
Return the bus's last active channel layout. More... | |
bool | setCurrentLayout (const AudioChannelSet &layout) |
Sets the bus's current layout. More... | |
bool | setCurrentLayoutWithoutEnabling (const AudioChannelSet &layout) |
Sets the bus's current layout without changing the enabled state. More... | |
int | getNumberOfChannels () const noexcept |
Return the number of channels of the current bus. More... | |
bool | setNumberOfChannels (int channels) |
Set the number of channels of this bus. More... | |
bool | isLayoutSupported (const AudioChannelSet &set, BusesLayout *currentLayout=nullptr) const |
Checks if a particular layout is supported. More... | |
bool | isNumberOfChannelsSupported (int channels) const |
Checks if this bus can support a given number of channels. More... | |
AudioChannelSet | supportedLayoutWithChannels (int channels) const |
Returns a ChannelSet that the bus supports with a given number of channels. More... | |
int | getMaxSupportedChannels (int limit=AudioChannelSet::maxChannelsOfNamedLayout) const |
Returns the maximum number of channels that this bus can support. More... | |
BusesLayout | getBusesLayoutForLayoutChangeOfBus (const AudioChannelSet &set) const |
Returns the resulting layouts of all buses after changing the layout of this bus. More... | |
bool | isEnabled () const noexcept |
Returns true if the current bus is enabled. More... | |
bool | enable (bool shouldEnable=true) |
Enable or disable this bus. More... | |
bool | isEnabledByDefault () const noexcept |
Returns if this bus is enabled by default. More... | |
int | getChannelIndexInProcessBlockBuffer (int channelIndex) const noexcept |
Returns the position of a bus's channels within the processBlock buffer. More... | |
template<typename FloatType > | |
AudioBuffer< FloatType > | getBusBuffer (AudioBuffer< FloatType > &processBlockBuffer) const |
Returns an AudioBuffer containing a set of channel pointers for a specific bus. More... | |
Describes the layout and properties of an audio bus.
Effectively a bus description is a named set of channel types.
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noexcept |
Returns true if this bus is an input bus.
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noexcept |
Returns the index of this bus.
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noexcept |
Returns true if the current bus is the main input or output bus.
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noexcept |
The bus's name.
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noexcept |
Get the default layout of this bus.
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noexcept |
The bus's current layout.
This will be AudioChannelSet::disabled() if the current layout is disabled.
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noexcept |
Return the bus's last active channel layout.
If the bus is currently enabled then the result will be identical to getCurrentLayout otherwise it will return the last enabled layout.
bool AudioProcessor::Bus::setCurrentLayout | ( | const AudioChannelSet & | layout | ) |
Sets the bus's current layout.
If the AudioProcessor does not support this layout then this will return false.
bool AudioProcessor::Bus::setCurrentLayoutWithoutEnabling | ( | const AudioChannelSet & | layout | ) |
Sets the bus's current layout without changing the enabled state.
If the AudioProcessor does not support this layout then this will return false.
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noexcept |
Return the number of channels of the current bus.
References AudioChannelSet::maxChannelsOfNamedLayout.
bool AudioProcessor::Bus::setNumberOfChannels | ( | int | channels | ) |
Set the number of channels of this bus.
This will return false if the AudioProcessor does not support this layout.
bool AudioProcessor::Bus::isLayoutSupported | ( | const AudioChannelSet & | set, |
BusesLayout * | currentLayout = nullptr |
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) | const |
Checks if a particular layout is supported.
set | The AudioChannelSet which is to be probed. |
currentLayout | If non-null, pretend that the current layout of the AudioProcessor is currentLayout. On exit, currentLayout will be modified to to represent the buses layouts of the AudioProcessor as if the layout of the receiver had been successfully changed. This is useful as changing the layout of the receiver may change the bus layout of other buses. |
bool AudioProcessor::Bus::isNumberOfChannelsSupported | ( | int | channels | ) | const |
Checks if this bus can support a given number of channels.
AudioChannelSet AudioProcessor::Bus::supportedLayoutWithChannels | ( | int | channels | ) | const |
Returns a ChannelSet that the bus supports with a given number of channels.
int AudioProcessor::Bus::getMaxSupportedChannels | ( | int | limit = AudioChannelSet::maxChannelsOfNamedLayout | ) | const |
Returns the maximum number of channels that this bus can support.
limit | The maximum value to return. |
BusesLayout AudioProcessor::Bus::getBusesLayoutForLayoutChangeOfBus | ( | const AudioChannelSet & | set | ) | const |
Returns the resulting layouts of all buses after changing the layout of this bus.
Changing an individual layout of a bus may also change the layout of all the other buses. This method returns what the layouts of all the buses of the audio processor would be, if you were to change the layout of this bus to the given layout. If there is no way to support the given layout then this method will return the next best layout.
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noexcept |
Returns true if the current bus is enabled.
References AudioChannelSet::isDisabled().
bool AudioProcessor::Bus::enable | ( | bool | shouldEnable = true | ) |
Enable or disable this bus.
This will return false if the AudioProcessor does not support disabling this bus.
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noexcept |
Returns if this bus is enabled by default.
Returns the position of a bus's channels within the processBlock buffer.
This can be called in processBlock to figure out which channel of the master AudioBuffer maps onto a specific bus's channel.
AudioBuffer<FloatType> AudioProcessor::Bus::getBusBuffer | ( | AudioBuffer< FloatType > & | processBlockBuffer | ) | const |
Returns an AudioBuffer containing a set of channel pointers for a specific bus.
This can be called in processBlock to get a buffer containing a sub-group of the master AudioBuffer which contains all the plugin channels.