JUCE
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Represents a colour, also including a transparency value. More...
Public Member Functions | |
Colour ()=default | |
Creates a transparent black colour. More... | |
Colour (const Colour &)=default | |
Creates a copy of another Colour object. More... | |
Colour (uint32 argb) noexcept | |
Creates a colour from a 32-bit ARGB value. More... | |
Colour (uint8 red, uint8 green, uint8 blue) noexcept | |
Creates an opaque colour using 8-bit red, green and blue values. More... | |
Colour (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept | |
Creates a colour using 8-bit red, green, blue and alpha values. More... | |
Colour (uint8 red, uint8 green, uint8 blue, float alpha) noexcept | |
Creates a colour from 8-bit red, green, and blue values, and a floating-point alpha. More... | |
Colour (float hue, float saturation, float brightness, uint8 alpha) noexcept | |
Creates a colour using floating point hue, saturation and brightness values, and an 8-bit alpha. More... | |
Colour (float hue, float saturation, float brightness, float alpha) noexcept | |
Creates a colour using floating point hue, saturation, brightness and alpha values. More... | |
Colour (PixelARGB argb) noexcept | |
Creates a colour using a PixelARGB object. More... | |
Colour (PixelRGB rgb) noexcept | |
Creates a colour using a PixelRGB object. More... | |
Colour (PixelAlpha alpha) noexcept | |
Creates a colour using a PixelAlpha object. More... | |
~Colour ()=default | |
Destructor. More... | |
Colour & | operator= (const Colour &)=default |
Copies another Colour object. More... | |
bool | operator== (const Colour &other) const noexcept |
Compares two colours. More... | |
bool | operator!= (const Colour &other) const noexcept |
Compares two colours. More... | |
uint8 | getRed () const noexcept |
Returns the red component of this colour. More... | |
uint8 | getGreen () const noexcept |
Returns the green component of this colour. More... | |
uint8 | getBlue () const noexcept |
Returns the blue component of this colour. More... | |
float | getFloatRed () const noexcept |
Returns the red component of this colour as a floating point value. More... | |
float | getFloatGreen () const noexcept |
Returns the green component of this colour as a floating point value. More... | |
float | getFloatBlue () const noexcept |
Returns the blue component of this colour as a floating point value. More... | |
const PixelARGB | getPixelARGB () const noexcept |
Returns a premultiplied ARGB pixel object that represents this colour. More... | |
uint32 | getARGB () const noexcept |
Returns a 32-bit integer that represents this colour. More... | |
uint8 | getAlpha () const noexcept |
Returns the colour's alpha (opacity). More... | |
float | getFloatAlpha () const noexcept |
Returns the colour's alpha (opacity) as a floating point value. More... | |
bool | isOpaque () const noexcept |
Returns true if this colour is completely opaque. More... | |
bool | isTransparent () const noexcept |
Returns true if this colour is completely transparent. More... | |
Colour | withAlpha (uint8 newAlpha) const noexcept |
Returns a colour that's the same colour as this one, but with a new alpha value. More... | |
Colour | withAlpha (float newAlpha) const noexcept |
Returns a colour that's the same colour as this one, but with a new alpha value. More... | |
Colour | withMultipliedAlpha (float alphaMultiplier) const noexcept |
Returns a colour that's the same colour as this one, but with a modified alpha value. More... | |
Colour | overlaidWith (Colour foregroundColour) const noexcept |
Returns a colour that is the result of alpha-compositing a new colour over this one. More... | |
Colour | interpolatedWith (Colour other, float proportionOfOther) const noexcept |
Returns a colour that lies somewhere between this one and another. More... | |
float | getHue () const noexcept |
Returns the colour's hue component. More... | |
float | getSaturation () const noexcept |
Returns the colour's saturation component. More... | |
float | getSaturationHSL () const noexcept |
Returns the colour's saturation component as represented in the HSL colour space. More... | |
float | getBrightness () const noexcept |
Returns the colour's brightness component. More... | |
float | getLightness () const noexcept |
Returns the colour's lightness component. More... | |
float | getPerceivedBrightness () const noexcept |
Returns a skewed brightness value, adjusted to better reflect the way the human eye responds to different colour channels. More... | |
void | getHSB (float &hue, float &saturation, float &brightness) const noexcept |
Returns the colour's hue, saturation and brightness components all at once. More... | |
void | getHSL (float &hue, float &saturation, float &lightness) const noexcept |
Returns the colour's hue, saturation and lightness components all at once. More... | |
Colour | withHue (float newHue) const noexcept |
Returns a copy of this colour with a different hue. More... | |
Colour | withSaturation (float newSaturation) const noexcept |
Returns a copy of this colour with a different saturation. More... | |
Colour | withSaturationHSL (float newSaturation) const noexcept |
Returns a copy of this colour with a different saturation in the HSL colour space. More... | |
Colour | withBrightness (float newBrightness) const noexcept |
Returns a copy of this colour with a different brightness. More... | |
Colour | withLightness (float newLightness) const noexcept |
Returns a copy of this colour with a different lightness. More... | |
Colour | withRotatedHue (float amountToRotate) const noexcept |
Returns a copy of this colour with its hue rotated. More... | |
Colour | withMultipliedSaturation (float multiplier) const noexcept |
Returns a copy of this colour with its saturation multiplied by the given value. More... | |
Colour | withMultipliedSaturationHSL (float multiplier) const noexcept |
Returns a copy of this colour with its saturation multiplied by the given value. More... | |
Colour | withMultipliedBrightness (float amount) const noexcept |
Returns a copy of this colour with its brightness multiplied by the given value. More... | |
Colour | withMultipliedLightness (float amount) const noexcept |
Returns a copy of this colour with its lightness multiplied by the given value. More... | |
Colour | brighter (float amountBrighter=0.4f) const noexcept |
Returns a brighter version of this colour. More... | |
Colour | darker (float amountDarker=0.4f) const noexcept |
Returns a darker version of this colour. More... | |
Colour | contrasting (float amount=1.0f) const noexcept |
Returns a colour that will be clearly visible against this colour. More... | |
Colour | contrasting (Colour targetColour, float minLuminosityDiff) const noexcept |
Returns a colour that is as close as possible to a target colour whilst still being in contrast to this one. More... | |
String | toString () const |
Returns a stringified version of this colour. More... | |
String | toDisplayString (bool includeAlphaValue) const |
Returns the colour as a hex string in the form RRGGBB or AARRGGBB. More... | |
Static Public Member Functions | |
static Colour | fromRGB (uint8 red, uint8 green, uint8 blue) noexcept |
Creates an opaque colour using 8-bit red, green and blue values. More... | |
static Colour | fromRGBA (uint8 red, uint8 green, uint8 blue, uint8 alpha) noexcept |
Creates a colour using 8-bit red, green, blue and alpha values. More... | |
static Colour | fromFloatRGBA (float red, float green, float blue, float alpha) noexcept |
Creates a colour using floating point red, green, blue and alpha values. More... | |
static Colour | fromHSV (float hue, float saturation, float brightness, float alpha) noexcept |
Creates a colour using floating point hue, saturation, brightness and alpha values. More... | |
static Colour | fromHSL (float hue, float saturation, float lightness, float alpha) noexcept |
Creates a colour using floating point hue, saturation, lightness and alpha values. More... | |
static Colour | contrasting (Colour colour1, Colour colour2) noexcept |
Returns a colour that contrasts against two colours. More... | |
static Colour | greyLevel (float brightness) noexcept |
Returns an opaque shade of grey. More... | |
static Colour | fromString (StringRef encodedColourString) |
Reads the colour from a string that was created with toString(). More... | |
Represents a colour, also including a transparency value.
The colour is stored internally as unsigned 8-bit red, green, blue and alpha values.
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default |
Creates a transparent black colour.
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explicitnoexcept |
Creates a colour from a 32-bit ARGB value.
The format of this number is: ((alpha << 24) | (red << 16) | (green << 8) | blue).
All components in the range 0x00 to 0xff. An alpha of 0x00 is completely transparent, alpha of 0xff is opaque.
Creates an opaque colour using 8-bit red, green and blue values.
Creates a colour using 8-bit red, green, blue and alpha values.
Creates a colour from 8-bit red, green, and blue values, and a floating-point alpha.
Alpha of 0.0 is transparent, alpha of 1.0f is opaque. Values outside the valid range will be clipped.
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noexcept |
Creates a colour using floating point hue, saturation and brightness values, and an 8-bit alpha.
The floating point values must be between 0.0 and 1.0. An alpha of 0x00 is completely transparent, alpha of 0xff is opaque. Values outside the valid range will be clipped.
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noexcept |
Creates a colour using floating point hue, saturation, brightness and alpha values.
All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.
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noexcept |
Creates a colour using a PixelARGB object.
This function assumes that the argb pixel is not premultiplied.
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noexcept |
Creates a colour using a PixelAlpha object.
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default |
Destructor.
Creates an opaque colour using 8-bit red, green and blue values.
Creates a colour using 8-bit red, green, blue and alpha values.
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staticnoexcept |
Creates a colour using floating point red, green, blue and alpha values.
Numbers outside the range 0..1 will be clipped.
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staticnoexcept |
Creates a colour using floating point hue, saturation, brightness and alpha values.
All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.
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staticnoexcept |
Creates a colour using floating point hue, saturation, lightness and alpha values.
All values must be between 0.0 and 1.0. Numbers outside the valid range will be clipped.
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noexcept |
Compares two colours.
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noexcept |
Compares two colours.
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noexcept |
Returns the red component of this colour.
References PixelARGB::getRed().
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noexcept |
Returns the green component of this colour.
References PixelARGB::getGreen().
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Returns the blue component of this colour.
References PixelARGB::getBlue().
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Returns the red component of this colour as a floating point value.
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Returns the green component of this colour as a floating point value.
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Returns the blue component of this colour as a floating point value.
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noexcept |
Returns a premultiplied ARGB pixel object that represents this colour.
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noexcept |
Returns a 32-bit integer that represents this colour.
The format of this number is: ((alpha << 24) | (red << 16) | (green << 8) | blue).
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noexcept |
Returns the colour's alpha (opacity).
Alpha of 0x00 is completely transparent, 0xff is completely opaque.
References PixelARGB::getAlpha().
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noexcept |
Returns the colour's alpha (opacity) as a floating point value.
Alpha of 0.0 is completely transparent, 1.0 is completely opaque.
Referenced by FillType::getOpacity().
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noexcept |
Returns true if this colour is completely opaque.
Equivalent to (getAlpha() == 0xff).
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noexcept |
Returns true if this colour is completely transparent.
Equivalent to (getAlpha() == 0x00).
Returns a colour that's the same colour as this one, but with a new alpha value.
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noexcept |
Returns a colour that's the same colour as this one, but with a new alpha value.
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noexcept |
Returns a colour that's the same colour as this one, but with a modified alpha value.
The new colour's alpha will be this object's alpha multiplied by the value passed-in.
Returns a colour that is the result of alpha-compositing a new colour over this one.
If the foreground colour is semi-transparent, it is blended onto this colour accordingly.
Returns a colour that lies somewhere between this one and another.
If amountOfOther is zero, the result is 100% this colour, if amountOfOther is 1.0, the result is 100% of the other colour.
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noexcept |
Returns the colour's hue component.
The value returned is in the range 0.0 to 1.0
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noexcept |
Returns the colour's saturation component.
The value returned is in the range 0.0 to 1.0
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noexcept |
Returns the colour's saturation component as represented in the HSL colour space.
The value returned is in the range 0.0 to 1.0
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noexcept |
Returns the colour's brightness component.
The value returned is in the range 0.0 to 1.0
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noexcept |
Returns the colour's lightness component.
The value returned is in the range 0.0 to 1.0
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noexcept |
Returns a skewed brightness value, adjusted to better reflect the way the human eye responds to different colour channels.
This makes it better than getBrightness() for comparing differences in brightness.
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noexcept |
Returns the colour's hue, saturation and brightness components all at once.
The values returned are in the range 0.0 to 1.0
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noexcept |
Returns the colour's hue, saturation and lightness components all at once.
The values returned are in the range 0.0 to 1.0
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Returns a copy of this colour with a different hue.
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noexcept |
Returns a copy of this colour with a different saturation.
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noexcept |
Returns a copy of this colour with a different saturation in the HSL colour space.
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Returns a copy of this colour with a different brightness.
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Returns a copy of this colour with a different lightness.
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Returns a copy of this colour with its hue rotated.
The new colour's hue is ((this->getHue() + amountToRotate) % 1.0)
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noexcept |
Returns a copy of this colour with its saturation multiplied by the given value.
The new colour's saturation is (this->getSaturation() * multiplier) (the result is clipped to legal limits).
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noexcept |
Returns a copy of this colour with its saturation multiplied by the given value.
The new colour's saturation is (this->getSaturation() * multiplier) (the result is clipped to legal limits).
This will be in the HSL colour space.
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noexcept |
Returns a copy of this colour with its brightness multiplied by the given value.
The new colour's brightness is (this->getBrightness() * multiplier) (the result is clipped to legal limits).
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Returns a copy of this colour with its lightness multiplied by the given value.
The new colour's lightness is (this->lightness() * multiplier) (the result is clipped to legal limits).
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Returns a brighter version of this colour.
amountBrighter | how much brighter to make it - a value from 0 to 1.0 where 0 is unchanged, and higher values make it brighter |
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Returns a darker version of this colour.
amountDarker | how much darker to make it - a value from 0 to 1.0 where 0 is unchanged, and higher values make it darker |
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noexcept |
Returns a colour that will be clearly visible against this colour.
The amount parameter indicates how contrasting the new colour should be, so e.g. Colours::black.contrasting (0.1f) will return a colour that's just a little bit lighter; Colours::black.contrasting (1.0f) will return white; Colours::white.contrasting (1.0f) will return black, etc.
Returns a colour that is as close as possible to a target colour whilst still being in contrast to this one.
The colour that is returned will be the targetColour, but with its luminosity nudged up or down so that it differs from the luminosity of this colour by at least the amount specified by minLuminosityDiff.
Returns a colour that contrasts against two colours.
Looks for a colour that contrasts with both of the colours passed-in. Handy for things like choosing a highlight colour in text editors, etc.
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staticnoexcept |
Returns an opaque shade of grey.
brightness | the level of grey to return - 0 is black, 1.0 is white |
String Colour::toString | ( | ) | const |
Returns a stringified version of this colour.
The string can be turned back into a colour using the fromString() method.
Reads the colour from a string that was created with toString().
String Colour::toDisplayString | ( | bool | includeAlphaValue | ) | const |
Returns the colour as a hex string in the form RRGGBB or AARRGGBB.