JUCE
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Classes | |
class | AudioChannelSet |
Represents a set of audio channel types. More... | |
class | AudioData |
This class a container which holds all the classes pertaining to the AudioData::Pointer audio sample format class. More... | |
class | AudioData::ConverterInstance< SourceSampleType, DestSampleType > |
A class that converts between two templated AudioData::Pointer types, and which implements the AudioData::Converter interface. More... | |
class | AudioData::Converter |
A base class for objects that are used to convert between two different sample formats. More... | |
class | AudioData::Pointer< SampleFormat, Endianness, InterleavingType, Constness > |
Used as a template parameter for AudioData::Pointer. More... | |
class | AudioDataConverters |
A set of routines to convert buffers of 32-bit floating point data to and from various integer formats. More... | |
class | AudioProcessLoadMeasurer |
Maintains an ongoing measurement of the proportion of time which is being spent inside an audio callback. More... | |
struct | AudioProcessLoadMeasurer::ScopedTimer |
This class measures the time between its construction and destruction and adds it to an AudioProcessLoadMeasurer. More... | |
class | AudioBuffer< Type > |
A multi-channel buffer containing floating point audio samples. More... | |
class | FloatVectorOperations |
A collection of simple vector operations on arrays of floats, accelerated with SIMD instructions where possible. More... | |
class | ScopedNoDenormals |
Helper class providing an RAII-based mechanism for temporarily disabling denormals on your CPU. More... | |
Macros | |
#define | JUCE_SNAP_TO_ZERO(n) ignoreUnused (n) |
Typedefs | |
using | AudioSampleBuffer = AudioBuffer< float > |
A multi-channel buffer of 32-bit floating point audio samples. More... | |
#define JUCE_SNAP_TO_ZERO | ( | n | ) | ignoreUnused (n) |
using AudioSampleBuffer = AudioBuffer<float> |
A multi-channel buffer of 32-bit floating point audio samples.
This type is here for backwards compatibility with the older AudioSampleBuffer class, which was fixed for 32-bit data, but is otherwise the same as the new templated AudioBuffer class.