JUCE
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Namespaces | |
littlefoot | |
Classes | |
struct | littlefoot::Compiler |
This class compiles littlefoot source code into a littlefoot::Program object which can be executed by a littlefoot::Runner. More... | |
struct | littlefoot::LittleFootRemoteHeap< ImplementationClass > |
This class manages the synchronisation of a remote block of heap memory used by a littlefoot program running on a block. More... | |
struct | littlefoot::NativeFunction |
Defines a native function that the program can call. More... | |
struct | littlefoot::Program |
A reference to a block of memory which contains a complete program. More... | |
struct | littlefoot::Runner< programAndHeapSpace, stackAndGlobalsSpace >::FunctionExecutionContext |
struct | littlefoot::Runner< programAndHeapSpace, stackAndGlobalsSpace > |
Loads a program, and lets the user execute its functions. More... | |
Macros | |
#define | JUCE_DUMP_LITTLEFOOT_HEAP_STATUS 0 |
#define | JUCE_LOG_LITTLEFOOT_HEAP(text) |
#define JUCE_DUMP_LITTLEFOOT_HEAP_STATUS 0 |
#define JUCE_LOG_LITTLEFOOT_HEAP | ( | text | ) |
Referenced by littlefoot::LittleFootRemoteHeap< ImplementationClass >::clearTargetData(), littlefoot::LittleFootRemoteHeap< ImplementationClass >::handleACKFromDevice(), littlefoot::LittleFootRemoteHeap< ImplementationClass >::reset(), littlefoot::LittleFootRemoteHeap< ImplementationClass >::resetDeviceStateToUnknown(), littlefoot::LittleFootRemoteHeap< ImplementationClass >::sendChanges(), and littlefoot::LittleFootRemoteHeap< ImplementationClass >::setBits().