JUCE
|
Classes | |
struct | Atomic< Type > |
A simple wrapper around std::atomic. More... | |
class | ByteOrder |
Contains static methods for converting the byte order between different endiannesses. More... | |
struct | ContainerDeletePolicy< ObjectType > |
Used by container classes as an indirect way to delete an object of a particular type. More... | |
class | HeapBlock< ElementType, throwOnFailure > |
Very simple container class to hold a pointer to some data on the heap. More... | |
class | HeavyweightLeakedObjectDetector< OwnerClass > |
This class is a useful way of tracking down hard to find memory leaks when the regular LeakedObjectDetector isn't enough. More... | |
class | LeakedObjectDetector< OwnerClass > |
Embedding an instance of this class inside another class can be used as a low-overhead way of detecting leaked instances. More... | |
class | ScopedAutoReleasePool |
A handy C++ wrapper that creates and deletes an NSAutoreleasePool object using RAII. More... | |
class | MemoryBlock |
A class to hold a resizable block of raw data. More... | |
class | OptionalScopedPointer< ObjectType > |
Holds a pointer to an object which can optionally be deleted when this pointer goes out of scope. More... | |
class | ReferenceCountedObject |
A base class which provides methods for reference-counting. More... | |
class | SingleThreadedReferenceCountedObject |
Adds reference-counting to an object. More... | |
class | ReferenceCountedObjectPtr< ObjectType > |
A smart-pointer class which points to a reference-counted object. More... | |
class | SharedResourcePointer< SharedObjectType > |
A smart-pointer that automatically creates and manages the lifetime of a shared static instance of a class. More... | |
struct | SingletonHolder< Type, MutexType, onlyCreateOncePerRun > |
Used by the JUCE_DECLARE_SINGLETON macros to manage a static pointer to a singleton instance. More... | |
class | WeakReference< ObjectType, ReferenceCountingType > |
This class acts as a pointer which will automatically become null if the object to which it points is deleted. More... | |
class | WeakReference< ObjectType, ReferenceCountingType >::Master |
This class is embedded inside an object to which you want to attach WeakReference pointers. More... | |
class | WeakReference< ObjectType, ReferenceCountingType >::SharedPointer |
This class is used internally by the WeakReference class - don't use it directly in your code! More... | |
Macros | |
#define | JUCE_HEAVYWEIGHT_LEAK_DETECTOR(OwnerClass) |
This macro lets you embed a heavyweight leak-detecting object inside a class. More... | |
#define | JUCE_LEAK_DETECTOR(OwnerClass) |
This macro lets you embed a leak-detecting object inside a class. More... | |
#define | JUCE_AUTORELEASEPOOL @autoreleasepool |
A macro that can be used to easily declare a local ScopedAutoReleasePool object for RAII-based obj-C autoreleasing. More... | |
#define | juce_UseDebuggingNewOperator |
(Deprecated) This was a Windows-specific way of checking for object leaks - now please use the JUCE_LEAK_DETECTOR instead. More... | |
#define | JUCE_DECLARE_SINGLETON(Classname, doNotRecreateAfterDeletion) |
Macro to generate the appropriate methods and boilerplate for a singleton class. More... | |
#define | JUCE_IMPLEMENT_SINGLETON(Classname) |
This is a counterpart to the JUCE_DECLARE_SINGLETON macros. More... | |
#define | JUCE_DECLARE_SINGLETON_SINGLETHREADED(Classname, doNotRecreateAfterDeletion) |
Macro to declare member variables and methods for a singleton class. More... | |
#define | JUCE_DECLARE_SINGLETON_SINGLETHREADED_MINIMAL(Classname) |
Macro to declare member variables and methods for a singleton class. More... | |
#define | JUCE_DECLARE_WEAK_REFERENCEABLE(Class) |
Macro to easily allow a class to be made weak-referenceable. More... | |
Functions | |
void | zeromem (void *memory, size_t numBytes) noexcept |
Fills a block of memory with zeros. More... | |
template<typename Type > | |
void | zerostruct (Type &structure) noexcept |
Overwrites a structure or object with zeros. More... | |
template<typename Type > | |
void | deleteAndZero (Type &pointer) |
Delete an object pointer, and sets the pointer to null. More... | |
template<typename Type , typename IntegerType > | |
Type * | addBytesToPointer (Type *basePointer, IntegerType bytes) noexcept |
A handy function which adds a number of bytes to any type of pointer and returns the result. More... | |
template<typename Type , typename IntegerType > | |
Type * | snapPointerToAlignment (Type *basePointer, IntegerType alignmentBytes) noexcept |
A handy function to round up a pointer to the nearest multiple of a given number of bytes. More... | |
template<typename Type1 , typename Type2 > | |
int | getAddressDifference (Type1 *pointer1, Type2 *pointer2) noexcept |
A handy function which returns the difference between any two pointers, in bytes. More... | |
template<class Type > | |
Type * | createCopyIfNotNull (const Type *objectToCopy) |
If a pointer is non-null, this returns a new copy of the object that it points to, or safely returns nullptr if the pointer is null. More... | |
template<typename Type > | |
Type | readUnaligned (const void *srcPtr) noexcept |
A handy function to read un-aligned memory without a performance penalty or bus-error. More... | |
template<typename Type > | |
void | writeUnaligned (void *dstPtr, Type value) noexcept |
A handy function to write un-aligned memory without a performance penalty or bus-error. More... | |
template<typename Type > | |
bool | operator== (const Type *object1, const ReferenceCountedObjectPtr< Type > &object2) noexcept |
Compares two ReferenceCountedObjectPtrs. More... | |
template<typename Type > | |
bool | operator!= (const Type *object1, const ReferenceCountedObjectPtr< Type > &object2) noexcept |
Compares two ReferenceCountedObjectPtrs. More... | |
static constexpr uint16 | ByteOrder::swap (uint16 value) noexcept |
Swaps the upper and lower bytes of a 16-bit integer. More... | |
static constexpr int16 | ByteOrder::swap (int16 value) noexcept |
Swaps the upper and lower bytes of a 16-bit integer. More... | |
static int32 | ByteOrder::swap (int32 value) noexcept |
Reverses the order of the 4 bytes in a 32-bit integer. More... | |
static int64 | ByteOrder::swap (int64 value) noexcept |
Reverses the order of the 8 bytes in a 64-bit integer. More... | |
static float | ByteOrder::swap (float value) noexcept |
Returns a garbled float which has the reverse byte-order of the original. More... | |
static double | ByteOrder::swap (double value) noexcept |
Returns a garbled double which has the reverse byte-order of the original. More... | |
static uint32 | ByteOrder::swap (uint32 value) noexcept |
Reverses the order of the 4 bytes in a 32-bit integer. More... | |
static uint64 | ByteOrder::swap (uint64 value) noexcept |
Reverses the order of the 8 bytes in a 64-bit integer. More... | |
static constexpr uint16 | ByteOrder::makeInt (uint8 leastSig, uint8 mostSig) noexcept |
Constructs a 16-bit integer from its constituent bytes, in order of significance. More... | |
static constexpr uint32 | ByteOrder::makeInt (uint8 leastSig, uint8 byte1, uint8 byte2, uint8 mostSig) noexcept |
Constructs a 32-bit integer from its constituent bytes, in order of significance. More... | |
static constexpr uint64 | ByteOrder::makeInt (uint8 leastSig, uint8 byte1, uint8 byte2, uint8 byte3, uint8 byte4, uint8 byte5, uint8 byte6, uint8 mostSig) noexcept |
Constructs a 64-bit integer from its constituent bytes, in order of significance. More... | |
static constexpr uint16 | ByteOrder::littleEndianShort (const void *bytes) noexcept |
Turns 2 bytes into a little-endian integer. More... | |
static constexpr uint32 | ByteOrder::littleEndianInt (const void *bytes) noexcept |
Turns 4 bytes into a little-endian integer. More... | |
static constexpr uint64 | ByteOrder::littleEndianInt64 (const void *bytes) noexcept |
Turns 8 bytes into a little-endian integer. More... | |
static constexpr uint16 | ByteOrder::bigEndianShort (const void *bytes) noexcept |
Turns 2 bytes into a big-endian integer. More... | |
static constexpr uint32 | ByteOrder::bigEndianInt (const void *bytes) noexcept |
Turns 4 bytes into a big-endian integer. More... | |
static constexpr uint64 | ByteOrder::bigEndianInt64 (const void *bytes) noexcept |
Turns 8 bytes into a big-endian integer. More... | |
static constexpr int | ByteOrder::littleEndian24Bit (const void *bytes) noexcept |
Converts 3 little-endian bytes into a signed 24-bit value (which is sign-extended to 32 bits). More... | |
static constexpr int | ByteOrder::bigEndian24Bit (const void *bytes) noexcept |
Converts 3 big-endian bytes into a signed 24-bit value (which is sign-extended to 32 bits). More... | |
static void | ByteOrder::littleEndian24BitToChars (int32 value, void *destBytes) noexcept |
Copies a 24-bit number to 3 little-endian bytes. More... | |
static void | ByteOrder::bigEndian24BitToChars (int32 value, void *destBytes) noexcept |
Copies a 24-bit number to 3 big-endian bytes. More... | |
#define JUCE_HEAVYWEIGHT_LEAK_DETECTOR | ( | OwnerClass | ) |
This macro lets you embed a heavyweight leak-detecting object inside a class.
To use it, simply declare a JUCE_HEAVYWEIGHT_LEAK_DETECTOR (YourClassName) inside a private section of the class declaration. E.g.
NB: you should only use this when you really need to track down a tricky memory leak, and should never leave one of these inside a class!
#define JUCE_LEAK_DETECTOR | ( | OwnerClass | ) |
This macro lets you embed a leak-detecting object inside a class.
To use it, simply declare a JUCE_LEAK_DETECTOR(YourClassName) inside a private section of the class declaration. E.g.
Referenced by TextLayout::cend(), SelectedItemSet< SelectableItemType >::changed(), dsp::Matrix< ElementType >::end(), SpeakerMappings::VstSpeakerConfigurationHolder::get(), DrawableImage::getBoundingBox(), MD5::getChecksumDataArray(), KeyPressMappingSet::getCommandManager(), DrawableComposite::getContentArea(), DrawableRectangle::getCornerSize(), PropertySet::getFallbackPropertySet(), LocalisedStrings::getMappings(), Image::getPixelData(), dsp::Polynomial< FloatingType >::getProductWith(), DynamicObject::getProperties(), Uuid::getRawData(), SharedResourcePointer< SharedObjectType >::getReferenceCount(), Random::getSeed(), MemoryBlock::getSize(), EdgeTable::iterate(), dsp::IIR::Filter< SampleType >::process(), dsp::StateVariableFilter::Filter< SampleType >::processSample(), dsp::FIR::Filter< SampleType >::processSample(), HashMap< KeyType, ValueType, HashFunctionType, TypeOfCriticalSectionToUse >::Iterator::resetToEnd(), and PathStrokeType::setEndStyle().
#define JUCE_AUTORELEASEPOOL @autoreleasepool |
A macro that can be used to easily declare a local ScopedAutoReleasePool object for RAII-based obj-C autoreleasing.
Because this may use the @autoreleasepool syntax, you must follow the macro with a set of braces to mark the scope of the pool.
#define juce_UseDebuggingNewOperator |
(Deprecated) This was a Windows-specific way of checking for object leaks - now please use the JUCE_LEAK_DETECTOR instead.
#define JUCE_DECLARE_SINGLETON | ( | Classname, | |
doNotRecreateAfterDeletion | |||
) |
Macro to generate the appropriate methods and boilerplate for a singleton class.
To use this, add the line JUCE_DECLARE_SINGLETON(MyClass, doNotRecreateAfterDeletion) to the class's definition.
Then put a macro JUCE_IMPLEMENT_SINGLETON(MyClass) along with the class's implementation code.
It's also a very good idea to also add the call clearSingletonInstance() in your class's destructor, in case it is deleted by other means than deleteInstance()
Clients can then call the static method MyClass::getInstance() to get a pointer to the singleton, or MyClass::getInstanceWithoutCreating() which will return nullptr if no instance currently exists.
e.g.
If doNotRecreateAfterDeletion = true, it won't allow the object to be created more than once during the process's lifetime - i.e. after you've created and deleted the object, getInstance() will refuse to create another one. This can be useful to stop objects being accidentally re-created during your app's shutdown code.
If you know that your object will only be created and deleted by a single thread, you can use the slightly more efficient JUCE_DECLARE_SINGLETON_SINGLETHREADED macro instead of this one.
#define JUCE_IMPLEMENT_SINGLETON | ( | Classname | ) |
This is a counterpart to the JUCE_DECLARE_SINGLETON macros.
After adding the JUCE_DECLARE_SINGLETON to the class definition, this macro has to be used in the cpp file.
#define JUCE_DECLARE_SINGLETON_SINGLETHREADED | ( | Classname, | |
doNotRecreateAfterDeletion | |||
) |
Macro to declare member variables and methods for a singleton class.
This is exactly the same as JUCE_DECLARE_SINGLETON, but doesn't use a critical section to make access to it thread-safe. If you know that your object will only ever be created or deleted by a single thread, then this is a more efficient version to use.
If doNotRecreateAfterDeletion = true, it won't allow the object to be created more than once during the process's lifetime - i.e. after you've created and deleted the object, getInstance() will refuse to create another one. This can be useful to stop objects being accidentally re-created during your app's shutdown code.
See the documentation for JUCE_DECLARE_SINGLETON for more information about how to use it. Just like JUCE_DECLARE_SINGLETON you need to also have a corresponding JUCE_IMPLEMENT_SINGLETON statement somewhere in your code.
#define JUCE_DECLARE_SINGLETON_SINGLETHREADED_MINIMAL | ( | Classname | ) |
Macro to declare member variables and methods for a singleton class.
This is like JUCE_DECLARE_SINGLETON_SINGLETHREADED, but doesn't do any checking for recursion or repeated instantiation. It's intended for use as a lightweight version of a singleton, where you're using it in very straightforward circumstances and don't need the extra checking.
See the documentation for JUCE_DECLARE_SINGLETON for more information about how to use it. Just like JUCE_DECLARE_SINGLETON you need to also have a corresponding JUCE_IMPLEMENT_SINGLETON statement somewhere in your code.
#define JUCE_DECLARE_WEAK_REFERENCEABLE | ( | Class | ) |
Macro to easily allow a class to be made weak-referenceable.
This can be inserted in a class definition to add the requisite weak-ref boilerplate to that class. e.g.
Referenced by CachedValue< Type >::getUndoManager(), and ValueWithDefault::operator=().
|
noexcept |
Fills a block of memory with zeros.
Referenced by SpeakerMappings::channelSetToVstArrangement(), dsp::Matrix< ElementType >::clear(), HeapBlock< ObjectClass *>::clear(), AudioFormatReader::clearSamplesBeyondAvailableLength(), littlefoot::LittleFootRemoteHeap< ImplementationClass >::clearTargetData(), and SpeakerMappings::VstSpeakerConfigurationHolder::VstSpeakerConfigurationHolder().
|
noexcept |
Overwrites a structure or object with zeros.
void deleteAndZero | ( | Type & | pointer | ) |
Delete an object pointer, and sets the pointer to null.
Remember that it's not good c++ practice to use delete directly - always try to use a std::unique_ptr or other automatic lifetime-management system rather than resorting to deleting raw pointers!
|
noexcept |
A handy function which adds a number of bytes to any type of pointer and returns the result.
This can be useful to avoid casting pointers to a char* and back when you want to move them by a specific number of bytes,
Referenced by String::appendCharPointer(), dsp::AudioBlock< const SampleType >::AudioBlock(), AudioData::ConverterInstance< SourceSampleType, DestSampleType >::convertSamples(), AudioFormatReader::ReadHelper< DestSampleType, SourceSampleType, SourceEndianness >::read(), MemoryMappedAudioFormatReader::sampleToPointer(), MemoryMappedAudioFormatReader::scanMinAndMaxInterleaved(), and AudioFormatWriter::WriteHelper< DestSampleType, SourceSampleType, DestEndianness >::write().
|
noexcept |
A handy function to round up a pointer to the nearest multiple of a given number of bytes.
alignmentBytes must be a power of two.
Referenced by dsp::AudioBlock< const SampleType >::AudioBlock(), dsp::SIMDRegister< Type >::getNextSIMDAlignedPtr(), and dsp::FIR::Filter< SampleType >::reset().
|
noexcept |
A handy function which returns the difference between any two pointers, in bytes.
The address of the second pointer is subtracted from the first, and the difference in bytes is returned.
Referenced by CharacterFunctions::copyWithDestByteLimit().
Type* createCopyIfNotNull | ( | const Type * | objectToCopy | ) |
If a pointer is non-null, this returns a new copy of the object that it points to, or safely returns nullptr if the pointer is null.
Referenced by OwnedArray< MarkerList::Marker >::addCopiesOf().
|
noexcept |
A handy function to read un-aligned memory without a performance penalty or bus-error.
|
noexcept |
A handy function to write un-aligned memory without a performance penalty or bus-error.
|
noexcept |
Compares two ReferenceCountedObjectPtrs.
|
noexcept |
Compares two ReferenceCountedObjectPtrs.
Swaps the upper and lower bytes of a 16-bit integer.
Swaps the upper and lower bytes of a 16-bit integer.
Reverses the order of the 4 bytes in a 32-bit integer.
Reverses the order of the 8 bytes in a 64-bit integer.
|
staticnoexcept |
Returns a garbled float which has the reverse byte-order of the original.
|
staticnoexcept |
Returns a garbled double which has the reverse byte-order of the original.
Reverses the order of the 4 bytes in a 32-bit integer.
Reverses the order of the 8 bytes in a 64-bit integer.
Constructs a 16-bit integer from its constituent bytes, in order of significance.
|
staticnoexcept |
Constructs a 32-bit integer from its constituent bytes, in order of significance.
|
staticnoexcept |
Constructs a 64-bit integer from its constituent bytes, in order of significance.
|
staticnoexcept |
Turns 2 bytes into a little-endian integer.
|
staticnoexcept |
Turns 4 bytes into a little-endian integer.
|
staticnoexcept |
Turns 8 bytes into a little-endian integer.
|
staticnoexcept |
Turns 2 bytes into a big-endian integer.
|
staticnoexcept |
Turns 4 bytes into a big-endian integer.
|
staticnoexcept |
Turns 8 bytes into a big-endian integer.
|
staticnoexcept |
Converts 3 little-endian bytes into a signed 24-bit value (which is sign-extended to 32 bits).
|
staticnoexcept |
Converts 3 big-endian bytes into a signed 24-bit value (which is sign-extended to 32 bits).
|
staticnoexcept |
Copies a 24-bit number to 3 little-endian bytes.
|
staticnoexcept |
Copies a 24-bit number to 3 big-endian bytes.