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JUCE
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Represents one of the nodes, or processors, in an AudioProcessorGraph. More...
Public Types | |
| using | Ptr = ReferenceCountedObjectPtr< Node > |
| A convenient typedef for referring to a pointer to a node object. More... | |
Public Member Functions | |
| AudioProcessor * | getProcessor () const noexcept |
| The actual processor object that this node represents. More... | |
| bool | isBypassed () const noexcept |
| Returns if the node is bypassed or not. More... | |
| void | setBypassed (bool shouldBeBypassed) noexcept |
| Tell this node to bypass processing. More... | |
Public Member Functions inherited from ReferenceCountedObject | |
| void | incReferenceCount () noexcept |
| Increments the object's reference count. More... | |
| void | decReferenceCount () noexcept |
| Decreases the object's reference count. More... | |
| bool | decReferenceCountWithoutDeleting () noexcept |
| Decreases the object's reference count. More... | |
| int | getReferenceCount () const noexcept |
| Returns the object's current reference count. More... | |
Public Attributes | |
| const NodeID | nodeID |
| The ID number assigned to this node. More... | |
| NamedValueSet | properties |
| A set of user-definable properties that are associated with this node. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ReferenceCountedObject | |
| ReferenceCountedObject ()=default | |
| Creates the reference-counted object (with an initial ref count of zero). More... | |
| ReferenceCountedObject (const ReferenceCountedObject &) noexcept | |
| Copying from another object does not affect this one's reference-count. More... | |
| ReferenceCountedObject (ReferenceCountedObject &&) noexcept | |
| Copying from another object does not affect this one's reference-count. More... | |
| ReferenceCountedObject & | operator= (const ReferenceCountedObject &) noexcept |
| Copying from another object does not affect this one's reference-count. More... | |
| ReferenceCountedObject & | operator= (ReferenceCountedObject &&) noexcept |
| Copying from another object does not affect this one's reference-count. More... | |
| virtual | ~ReferenceCountedObject () |
| Destructor. More... | |
| void | resetReferenceCount () noexcept |
| Resets the reference count to zero without deleting the object. More... | |
Represents one of the nodes, or processors, in an AudioProcessorGraph.
To create a node, call AudioProcessorGraph::addNode().
A convenient typedef for referring to a pointer to a node object.
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noexcept |
The actual processor object that this node represents.
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noexcept |
Returns if the node is bypassed or not.
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noexcept |
Tell this node to bypass processing.
| const NodeID AudioProcessorGraph::Node::nodeID |
The ID number assigned to this node.
This is assigned by the graph that owns it, and can't be changed.
| NamedValueSet AudioProcessorGraph::Node::properties |
A set of user-definable properties that are associated with this node.
This can be used to attach values to the node for whatever purpose seems useful. For example, you might store an x and y position if your application is displaying the nodes on-screen.
1.8.13