JUCE
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The base class for objects that can be sent to a MessageListener. More...
Public Types | |
using | Ptr = ReferenceCountedObjectPtr< Message > |
Public Types inherited from MessageManager::MessageBase | |
using | Ptr = ReferenceCountedObjectPtr< MessageBase > |
Public Member Functions | |
Message () noexcept | |
Creates an uninitialised message. More... | |
~Message () override | |
Public Member Functions inherited from MessageManager::MessageBase | |
MessageBase ()=default | |
~MessageBase () override=default | |
bool | post () |
Public Member Functions inherited from ReferenceCountedObject | |
void | incReferenceCount () noexcept |
Increments the object's reference count. More... | |
void | decReferenceCount () noexcept |
Decreases the object's reference count. More... | |
bool | decReferenceCountWithoutDeleting () noexcept |
Decreases the object's reference count. More... | |
int | getReferenceCount () const noexcept |
Returns the object's current reference count. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ReferenceCountedObject | |
ReferenceCountedObject ()=default | |
Creates the reference-counted object (with an initial ref count of zero). More... | |
ReferenceCountedObject (const ReferenceCountedObject &) noexcept | |
Copying from another object does not affect this one's reference-count. More... | |
ReferenceCountedObject (ReferenceCountedObject &&) noexcept | |
Copying from another object does not affect this one's reference-count. More... | |
ReferenceCountedObject & | operator= (const ReferenceCountedObject &) noexcept |
Copying from another object does not affect this one's reference-count. More... | |
ReferenceCountedObject & | operator= (ReferenceCountedObject &&) noexcept |
Copying from another object does not affect this one's reference-count. More... | |
virtual | ~ReferenceCountedObject () |
Destructor. More... | |
void | resetReferenceCount () noexcept |
Resets the reference count to zero without deleting the object. More... | |
The base class for objects that can be sent to a MessageListener.
If you want to send a message that carries some kind of custom data, just create a subclass of Message with some appropriate member variables to hold your data.
Always create a new instance of a Message object on the heap, as it will be deleted automatically after the message has been delivered.
using Message::Ptr = ReferenceCountedObjectPtr<Message> |
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noexcept |
Creates an uninitialised message.
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override |