JUCE
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Holds a sequence of time-stamped midi events. More...
Classes | |
class | Iterator |
Used to iterate through the events in a MidiBuffer. More... | |
Public Member Functions | |
MidiBuffer () noexcept | |
Creates an empty MidiBuffer. More... | |
MidiBuffer (const MidiMessage &message) noexcept | |
Creates a MidiBuffer containing a single midi message. More... | |
MidiBuffer (const MidiBuffer &) noexcept | |
Creates a copy of another MidiBuffer. More... | |
MidiBuffer & | operator= (const MidiBuffer &) noexcept |
Makes a copy of another MidiBuffer. More... | |
~MidiBuffer () | |
Destructor. More... | |
void | clear () noexcept |
Removes all events from the buffer. More... | |
void | clear (int start, int numSamples) |
Removes all events between two times from the buffer. More... | |
bool | isEmpty () const noexcept |
Returns true if the buffer is empty. More... | |
int | getNumEvents () const noexcept |
Counts the number of events in the buffer. More... | |
void | addEvent (const MidiMessage &midiMessage, int sampleNumber) |
Adds an event to the buffer. More... | |
void | addEvent (const void *rawMidiData, int maxBytesOfMidiData, int sampleNumber) |
Adds an event to the buffer from raw midi data. More... | |
void | addEvents (const MidiBuffer &otherBuffer, int startSample, int numSamples, int sampleDeltaToAdd) |
Adds some events from another buffer to this one. More... | |
int | getFirstEventTime () const noexcept |
Returns the sample number of the first event in the buffer. More... | |
int | getLastEventTime () const noexcept |
Returns the sample number of the last event in the buffer. More... | |
void | swapWith (MidiBuffer &) noexcept |
Exchanges the contents of this buffer with another one. More... | |
void | ensureSize (size_t minimumNumBytes) |
Preallocates some memory for the buffer to use. More... | |
Public Attributes | |
Array< uint8 > | data |
The raw data holding this buffer. More... | |
Holds a sequence of time-stamped midi events.
Analogous to the AudioBuffer, this holds a set of midi events with integer time-stamps. The buffer is kept sorted in order of the time-stamps.
If you're working with a sequence of midi events that may need to be manipulated or read/written to a midi file, then MidiMessageSequence is probably a more appropriate container. MidiBuffer is designed for lower-level streams of raw midi data.
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noexcept |
Creates an empty MidiBuffer.
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explicitnoexcept |
Creates a MidiBuffer containing a single midi message.
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noexcept |
Creates a copy of another MidiBuffer.
MidiBuffer::~MidiBuffer | ( | ) |
Destructor.
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noexcept |
Makes a copy of another MidiBuffer.
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noexcept |
Removes all events from the buffer.
Removes all events between two times from the buffer.
All events for which (start <= event position < start + numSamples) will be removed.
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noexcept |
Returns true if the buffer is empty.
To actually retrieve the events, use a MidiBuffer::Iterator object
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noexcept |
Counts the number of events in the buffer.
This is actually quite a slow operation, as it has to iterate through all the events, so you might prefer to call isEmpty() if that's all you need to know.
void MidiBuffer::addEvent | ( | const MidiMessage & | midiMessage, |
int | sampleNumber | ||
) |
Adds an event to the buffer.
The sample number will be used to determine the position of the event in the buffer, which is always kept sorted. The MidiMessage's timestamp is ignored.
If an event is added whose sample position is the same as one or more events already in the buffer, the new event will be placed after the existing ones.
To retrieve events, use a MidiBuffer::Iterator object
Adds an event to the buffer from raw midi data.
The sample number will be used to determine the position of the event in the buffer, which is always kept sorted.
If an event is added whose sample position is the same as one or more events already in the buffer, the new event will be placed after the existing ones.
The event data will be inspected to calculate the number of bytes in length that the midi event really takes up, so maxBytesOfMidiData may be longer than the data that actually gets stored. E.g. if you pass in a note-on and a length of 4 bytes, it'll actually only store 3 bytes. If the midi data is invalid, it might not add an event at all.
To retrieve events, use a MidiBuffer::Iterator object
void MidiBuffer::addEvents | ( | const MidiBuffer & | otherBuffer, |
int | startSample, | ||
int | numSamples, | ||
int | sampleDeltaToAdd | ||
) |
Adds some events from another buffer to this one.
otherBuffer | the buffer containing the events you want to add |
startSample | the lowest sample number in the source buffer for which events should be added. Any source events whose timestamp is less than this will be ignored |
numSamples | the valid range of samples from the source buffer for which events should be added - i.e. events in the source buffer whose timestamp is greater than or equal to (startSample + numSamples) will be ignored. If this value is less than 0, all events after startSample will be taken. |
sampleDeltaToAdd | a value which will be added to the source timestamps of the events that are added to this buffer |
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noexcept |
Returns the sample number of the first event in the buffer.
If the buffer's empty, this will just return 0.
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noexcept |
Returns the sample number of the last event in the buffer.
If the buffer's empty, this will just return 0.
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noexcept |
Exchanges the contents of this buffer with another one.
This is a quick operation, because no memory allocating or copying is done, it just swaps the internal state of the two buffers.
void MidiBuffer::ensureSize | ( | size_t | minimumNumBytes | ) |
Preallocates some memory for the buffer to use.
This helps to avoid needing to reallocate space when the buffer has messages added to it.
The raw data holding this buffer.
Obviously access to this data is provided at your own risk. Its internal format could change in future, so don't write code that relies on it!