JUCE
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A tree-view component. More...
Classes | |
struct | LookAndFeelMethods |
This abstract base class is implemented by LookAndFeel classes to provide treeview drawing functionality. More... | |
Public Types | |
enum | ColourIds { backgroundColourId = 0x1000500, linesColourId = 0x1000501, dragAndDropIndicatorColourId = 0x1000502, selectedItemBackgroundColourId = 0x1000503, oddItemsColourId = 0x1000504, evenItemsColourId = 0x1000505 } |
A set of colour IDs to use to change the colour of various aspects of the treeview. More... | |
Public Types inherited from Component | |
enum | FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly } |
Enumeration used by the focusGained() and focusLost() methods. More... | |
Public Member Functions | |
TreeView (const String &componentName=String()) | |
Creates an empty treeview. More... | |
~TreeView () override | |
Destructor. More... | |
void | setRootItem (TreeViewItem *newRootItem) |
Sets the item that is displayed in the treeview. More... | |
TreeViewItem * | getRootItem () const noexcept |
Returns the tree's root item. More... | |
void | deleteRootItem () |
This will remove and delete the current root item. More... | |
void | setRootItemVisible (bool shouldBeVisible) |
Changes whether the tree's root item is shown or not. More... | |
bool | isRootItemVisible () const noexcept |
Returns true if the root item is visible. More... | |
void | setDefaultOpenness (bool isOpenByDefault) |
Sets whether items are open or closed by default. More... | |
bool | areItemsOpenByDefault () const noexcept |
Returns true if the tree's items default to being open. More... | |
void | setMultiSelectEnabled (bool canMultiSelect) |
This sets a flag to indicate that the tree can be used for multi-selection. More... | |
bool | isMultiSelectEnabled () const noexcept |
Returns whether multi-select has been enabled for the tree. More... | |
void | setOpenCloseButtonsVisible (bool shouldBeVisible) |
Sets a flag to indicate whether to hide the open/close buttons. More... | |
bool | areOpenCloseButtonsVisible () const noexcept |
Returns whether open/close buttons are shown. More... | |
void | clearSelectedItems () |
Deselects any items that are currently selected. More... | |
int | getNumSelectedItems (int maximumDepthToSearchTo=-1) const noexcept |
Returns the number of items that are currently selected. More... | |
TreeViewItem * | getSelectedItem (int index) const noexcept |
Returns one of the selected items in the tree. More... | |
void | moveSelectedRow (int deltaRows) |
Moves the selected row up or down by the specified number of rows. More... | |
int | getNumRowsInTree () const |
Returns the number of rows the tree is using. More... | |
TreeViewItem * | getItemOnRow (int index) const |
Returns the item on a particular row of the tree. More... | |
TreeViewItem * | getItemAt (int yPosition) const noexcept |
Returns the item that contains a given y position. More... | |
void | scrollToKeepItemVisible (TreeViewItem *item) |
Tries to scroll the tree so that this item is on-screen somewhere. More... | |
Viewport * | getViewport () const noexcept |
Returns the treeview's Viewport object. More... | |
int | getIndentSize () noexcept |
Returns the number of pixels by which each nested level of the tree is indented. More... | |
void | setIndentSize (int newIndentSize) |
Changes the distance by which each nested level of the tree is indented. More... | |
TreeViewItem * | findItemFromIdentifierString (const String &identifierString) const |
Searches the tree for an item with the specified identifier. More... | |
std::unique_ptr< XmlElement > | getOpennessState (bool alsoIncludeScrollPosition) const |
Saves the current state of open/closed nodes so it can be restored later. More... | |
void | restoreOpennessState (const XmlElement &newState, bool restoreStoredSelection) |
Restores a previously saved arrangement of open/closed nodes. More... | |
void | paint (Graphics &) override |
void | resized () override |
bool | keyPressed (const KeyPress &) override |
void | colourChanged () override |
void | enablementChanged () override |
bool | isInterestedInFileDrag (const StringArray &files) override |
void | fileDragEnter (const StringArray &files, int x, int y) override |
void | fileDragMove (const StringArray &files, int x, int y) override |
void | fileDragExit (const StringArray &files) override |
void | filesDropped (const StringArray &files, int x, int y) override |
bool | isInterestedInDragSource (const SourceDetails &) override |
void | itemDragEnter (const SourceDetails &) override |
void | itemDragMove (const SourceDetails &) override |
void | itemDragExit (const SourceDetails &) override |
void | itemDropped (const SourceDetails &) override |
Public Member Functions inherited from Component | |
Component () noexcept | |
Creates a component. More... | |
~Component () override | |
Destructor. More... | |
Component (const String &componentName) noexcept | |
Creates a component, setting its name at the same time. More... | |
const String & | getName () const noexcept |
Returns the name of this component. More... | |
virtual void | setName (const String &newName) |
Sets the name of this component. More... | |
const String & | getComponentID () const noexcept |
Returns the ID string that was set by setComponentID(). More... | |
void | setComponentID (const String &newID) |
Sets the component's ID string. More... | |
virtual void | setVisible (bool shouldBeVisible) |
Makes the component visible or invisible. More... | |
bool | isVisible () const noexcept |
Tests whether the component is visible or not. More... | |
virtual void | visibilityChanged () |
Called when this component's visibility changes. More... | |
bool | isShowing () const |
Tests whether this component and all its parents are visible. More... | |
virtual void | addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr) |
Makes this component appear as a window on the desktop. More... | |
void | removeFromDesktop () |
If the component is currently showing on the desktop, this will hide it. More... | |
bool | isOnDesktop () const noexcept |
Returns true if this component is currently showing on the desktop. More... | |
ComponentPeer * | getPeer () const |
Returns the heavyweight window that contains this component. More... | |
virtual void | userTriedToCloseWindow () |
For components on the desktop, this is called if the system wants to close the window. More... | |
virtual void | minimisationStateChanged (bool isNowMinimised) |
Called for a desktop component which has just been minimised or un-minimised. More... | |
virtual float | getDesktopScaleFactor () const |
Returns the default scale factor to use for this component when it is placed on the desktop. More... | |
void | toFront (bool shouldAlsoGainFocus) |
Brings the component to the front of its siblings. More... | |
void | toBack () |
Changes this component's z-order to be at the back of all its siblings. More... | |
void | toBehind (Component *other) |
Changes this component's z-order so that it's just behind another component. More... | |
void | setAlwaysOnTop (bool shouldStayOnTop) |
Sets whether the component should always be kept at the front of its siblings. More... | |
bool | isAlwaysOnTop () const noexcept |
Returns true if this component is set to always stay in front of its siblings. More... | |
int | getX () const noexcept |
Returns the x coordinate of the component's left edge. More... | |
int | getY () const noexcept |
Returns the y coordinate of the top of this component. More... | |
int | getWidth () const noexcept |
Returns the component's width in pixels. More... | |
int | getHeight () const noexcept |
Returns the component's height in pixels. More... | |
int | getRight () const noexcept |
Returns the x coordinate of the component's right-hand edge. More... | |
Point< int > | getPosition () const noexcept |
Returns the component's top-left position as a Point. More... | |
int | getBottom () const noexcept |
Returns the y coordinate of the bottom edge of this component. More... | |
Rectangle< int > | getBounds () const noexcept |
Returns this component's bounding box. More... | |
Rectangle< int > | getLocalBounds () const noexcept |
Returns the component's bounds, relative to its own origin. More... | |
Rectangle< int > | getBoundsInParent () const noexcept |
Returns the area of this component's parent which this component covers. More... | |
int | getScreenX () const |
Returns this component's x coordinate relative the screen's top-left origin. More... | |
int | getScreenY () const |
Returns this component's y coordinate relative the screen's top-left origin. More... | |
Point< int > | getScreenPosition () const |
Returns the position of this component's top-left corner relative to the screen's top-left. More... | |
Rectangle< int > | getScreenBounds () const |
Returns the bounds of this component, relative to the screen's top-left. More... | |
Point< int > | getLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Point< float > | getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Rectangle< int > | getLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const |
Converts a rectangle to be relative to this component's coordinate space. More... | |
Point< int > | localPointToGlobal (Point< int > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Point< float > | localPointToGlobal (Point< float > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Rectangle< int > | localAreaToGlobal (Rectangle< int > localArea) const |
Converts a rectangle from this component's coordinate space to a screen coordinate. More... | |
void | setTopLeftPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setTopLeftPosition (Point< int > newTopLeftPosition) |
Moves the component to a new position. More... | |
void | setTopRightPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setSize (int newWidth, int newHeight) |
Changes the size of the component. More... | |
void | setBounds (int x, int y, int width, int height) |
Changes the component's position and size. More... | |
void | setBounds (Rectangle< int > newBounds) |
Changes the component's position and size. More... | |
void | setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsRelative (Rectangle< float > proportionalArea) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsInset (BorderSize< int > borders) |
Changes the component's position and size based on the amount of space to leave around it. More... | |
void | setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize) |
Positions the component within a given rectangle, keeping its proportions unchanged. More... | |
void | setCentrePosition (int x, int y) |
Changes the position of the component's centre. More... | |
void | setCentrePosition (Point< int > newCentrePosition) |
Changes the position of the component's centre. More... | |
void | setCentreRelative (float x, float y) |
Changes the position of the component's centre. More... | |
void | centreWithSize (int width, int height) |
Changes the component's size and centres it within its parent. More... | |
void | setTransform (const AffineTransform &transform) |
Sets a transform matrix to be applied to this component. More... | |
AffineTransform | getTransform () const |
Returns the transform that is currently being applied to this component. More... | |
bool | isTransformed () const noexcept |
Returns true if a non-identity transform is being applied to this component. More... | |
int | proportionOfWidth (float proportion) const noexcept |
Returns a proportion of the component's width. More... | |
int | proportionOfHeight (float proportion) const noexcept |
Returns a proportion of the component's height. More... | |
int | getParentWidth () const noexcept |
Returns the width of the component's parent. More... | |
int | getParentHeight () const noexcept |
Returns the height of the component's parent. More... | |
Rectangle< int > | getParentMonitorArea () const |
Returns the screen coordinates of the monitor that contains this component. More... | |
int | getNumChildComponents () const noexcept |
Returns the number of child components that this component contains. More... | |
Component * | getChildComponent (int index) const noexcept |
Returns one of this component's child components, by it index. More... | |
int | getIndexOfChildComponent (const Component *child) const noexcept |
Returns the index of this component in the list of child components. More... | |
const Array< Component * > & | getChildren () const noexcept |
Provides access to the underlying array of child components. More... | |
Component * | findChildWithID (StringRef componentID) const noexcept |
Looks for a child component with the specified ID. More... | |
void | addChildComponent (Component *child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addChildComponent (Component &child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addAndMakeVisible (Component *child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addAndMakeVisible (Component &child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addChildAndSetID (Component *child, const String &componentID) |
Adds a child component to this one, makes it visible, and sets its component ID. More... | |
void | removeChildComponent (Component *childToRemove) |
Removes one of this component's child-components. More... | |
Component * | removeChildComponent (int childIndexToRemove) |
Removes one of this component's child-components by index. More... | |
void | removeAllChildren () |
Removes all this component's children. More... | |
void | deleteAllChildren () |
Removes and deletes all of this component's children. More... | |
Component * | getParentComponent () const noexcept |
Returns the component which this component is inside. More... | |
template<class TargetClass > | |
TargetClass * | findParentComponentOfClass () const |
Searches the parent components for a component of a specified class. More... | |
Component * | getTopLevelComponent () const noexcept |
Returns the highest-level component which contains this one or its parents. More... | |
bool | isParentOf (const Component *possibleChild) const noexcept |
Checks whether a component is anywhere inside this component or its children. More... | |
virtual void | parentHierarchyChanged () |
Called to indicate that the component's parents have changed. More... | |
virtual void | childrenChanged () |
Subclasses can use this callback to be told when children are added or removed, or when their z-order changes. More... | |
virtual bool | hitTest (int x, int y) |
Tests whether a given point is inside the component. More... | |
void | setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept |
Changes the default return value for the hitTest() method. More... | |
void | getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept |
Retrieves the current state of the mouse-click interception flags. More... | |
bool | contains (Point< int > localPoint) |
Returns true if a given point lies within this component or one of its children. More... | |
bool | reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild) |
Returns true if a given point lies in this component, taking any overlapping siblings into account. More... | |
Component * | getComponentAt (int x, int y) |
Returns the component at a certain point within this one. More... | |
Component * | getComponentAt (Point< int > position) |
Returns the component at a certain point within this one. More... | |
void | repaint () |
Marks the whole component as needing to be redrawn. More... | |
void | repaint (int x, int y, int width, int height) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | repaint (Rectangle< int > area) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | setBufferedToImage (bool shouldBeBuffered) |
Makes the component use an internal buffer to optimise its redrawing. More... | |
Image | createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f) |
Generates a snapshot of part of this component. More... | |
void | paintEntireComponent (Graphics &context, bool ignoreAlphaLevel) |
Draws this component and all its subcomponents onto the specified graphics context. More... | |
void | setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept |
This allows you to indicate that this component doesn't require its graphics context to be clipped when it is being painted. More... | |
bool | isPaintingUnclipped () const noexcept |
Returns true if this component doesn't require its graphics context to be clipped when it is being painted. More... | |
void | setComponentEffect (ImageEffectFilter *newEffect) |
Adds an effect filter to alter the component's appearance. More... | |
ImageEffectFilter * | getComponentEffect () const noexcept |
Returns the current component effect. More... | |
LookAndFeel & | getLookAndFeel () const noexcept |
Finds the appropriate look-and-feel to use for this component. More... | |
void | setLookAndFeel (LookAndFeel *newLookAndFeel) |
Sets the look and feel to use for this component. More... | |
virtual void | lookAndFeelChanged () |
Called to let the component react to a change in the look-and-feel setting. More... | |
void | sendLookAndFeelChange () |
Calls the lookAndFeelChanged() method in this component and all its children. More... | |
void | setOpaque (bool shouldBeOpaque) |
Indicates whether any parts of the component might be transparent. More... | |
bool | isOpaque () const noexcept |
Returns true if no parts of this component are transparent. More... | |
void | setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept |
Indicates whether the component should be brought to the front when clicked. More... | |
bool | isBroughtToFrontOnMouseClick () const noexcept |
Indicates whether the component should be brought to the front when clicked-on. More... | |
void | setWantsKeyboardFocus (bool wantsFocus) noexcept |
Sets a flag to indicate whether this component needs keyboard focus or not. More... | |
bool | getWantsKeyboardFocus () const noexcept |
Returns true if the component is interested in getting keyboard focus. More... | |
void | setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus) |
Chooses whether a click on this component automatically grabs the focus. More... | |
bool | getMouseClickGrabsKeyboardFocus () const noexcept |
Returns the last value set with setMouseClickGrabsKeyboardFocus(). More... | |
void | grabKeyboardFocus () |
Tries to give keyboard focus to this component. More... | |
bool | hasKeyboardFocus (bool trueIfChildIsFocused) const |
Returns true if this component currently has the keyboard focus. More... | |
void | moveKeyboardFocusToSibling (bool moveToNext) |
Tries to move the keyboard focus to one of this component's siblings. More... | |
virtual KeyboardFocusTraverser * | createFocusTraverser () |
Creates a KeyboardFocusTraverser object to use to determine the logic by which focus should be passed from this component. More... | |
int | getExplicitFocusOrder () const |
Returns the focus order of this component, if one has been specified. More... | |
void | setExplicitFocusOrder (int newFocusOrderIndex) |
Sets the index used in determining the order in which focusable components should be traversed. More... | |
void | setFocusContainer (bool shouldBeFocusContainer) noexcept |
Indicates whether this component is a parent for components that can have their focus traversed. More... | |
bool | isFocusContainer () const noexcept |
Returns true if this component has been marked as a focus container. More... | |
bool | isEnabled () const noexcept |
Returns true if the component (and all its parents) are enabled. More... | |
void | setEnabled (bool shouldBeEnabled) |
Enables or disables this component. More... | |
float | getAlpha () const noexcept |
Returns the component's current transparency level. More... | |
void | setAlpha (float newAlpha) |
Changes the transparency of this component. More... | |
virtual void | alphaChanged () |
Called when setAlpha() is used to change the alpha value of this component. More... | |
void | setMouseCursor (const MouseCursor &cursorType) |
Changes the mouse cursor shape to use when the mouse is over this component. More... | |
virtual MouseCursor | getMouseCursor () |
Returns the mouse cursor shape to use when the mouse is over this component. More... | |
void | updateMouseCursor () const |
Forces the current mouse cursor to be updated. More... | |
virtual void | paintOverChildren (Graphics &g) |
Components can override this method to draw over the top of their children. More... | |
void | mouseMove (const MouseEvent &event) override |
Called when the mouse moves inside a component. More... | |
void | mouseEnter (const MouseEvent &event) override |
Called when the mouse first enters a component. More... | |
void | mouseExit (const MouseEvent &event) override |
Called when the mouse moves out of a component. More... | |
void | mouseDown (const MouseEvent &event) override |
Called when a mouse button is pressed. More... | |
void | mouseDrag (const MouseEvent &event) override |
Called when the mouse is moved while a button is held down. More... | |
void | mouseUp (const MouseEvent &event) override |
Called when a mouse button is released. More... | |
void | mouseDoubleClick (const MouseEvent &event) override |
Called when a mouse button has been double-clicked on a component. More... | |
void | mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override |
Called when the mouse-wheel is moved. More... | |
void | mouseMagnify (const MouseEvent &event, float scaleFactor) override |
Called when a pinch-to-zoom mouse-gesture is used. More... | |
void | setRepaintsOnMouseActivity (bool shouldRepaint) noexcept |
Causes automatic repaints when the mouse enters or exits this component. More... | |
void | addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents) |
Registers a listener to be told when mouse events occur in this component. More... | |
void | removeMouseListener (MouseListener *listenerToRemove) |
Deregisters a mouse listener. More... | |
void | addKeyListener (KeyListener *newListener) |
Adds a listener that wants to hear about keypresses that this component receives. More... | |
void | removeKeyListener (KeyListener *listenerToRemove) |
Removes a previously-registered key listener. More... | |
virtual bool | keyStateChanged (bool isKeyDown) |
Called when a key is pressed or released. More... | |
virtual void | modifierKeysChanged (const ModifierKeys &modifiers) |
Called when a modifier key is pressed or released. More... | |
virtual void | focusGained (FocusChangeType cause) |
Called to indicate that this component has just acquired the keyboard focus. More... | |
virtual void | focusLost (FocusChangeType cause) |
Called to indicate that this component has just lost the keyboard focus. More... | |
virtual void | focusOfChildComponentChanged (FocusChangeType cause) |
Called to indicate a change in whether or not this component is the parent of the currently-focused component. More... | |
bool | isMouseOver (bool includeChildren=false) const |
Returns true if the mouse is currently over this component. More... | |
bool | isMouseButtonDown (bool includeChildren=false) const |
Returns true if the mouse button is currently held down in this component. More... | |
bool | isMouseOverOrDragging (bool includeChildren=false) const |
True if the mouse is over this component, or if it's being dragged in this component. More... | |
Point< int > | getMouseXYRelative () const |
Returns the mouse's current position, relative to this component. More... | |
virtual void | moved () |
Called when this component's position has been changed. More... | |
virtual void | childBoundsChanged (Component *child) |
Called when one of this component's children is moved or resized. More... | |
virtual void | parentSizeChanged () |
Called when this component's immediate parent has been resized. More... | |
virtual void | broughtToFront () |
Called when this component has been moved to the front of its siblings. More... | |
void | addComponentListener (ComponentListener *newListener) |
Adds a listener to be told about changes to the component hierarchy or position. More... | |
void | removeComponentListener (ComponentListener *listenerToRemove) |
Removes a component listener. More... | |
void | postCommandMessage (int commandId) |
Dispatches a numbered message to this component. More... | |
virtual void | handleCommandMessage (int commandId) |
Called to handle a command that was sent by postCommandMessage(). More... | |
int | runModalLoop () |
Runs a component modally, waiting until the loop terminates. More... | |
void | enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false) |
Puts the component into a modal state. More... | |
void | exitModalState (int returnValue) |
Ends a component's modal state. More... | |
bool | isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept |
Returns true if this component is the modal one. More... | |
bool | isCurrentlyBlockedByAnotherModalComponent () const |
Checks whether there's a modal component somewhere that's stopping this one from receiving messages. More... | |
virtual bool | canModalEventBeSentToComponent (const Component *targetComponent) |
When a component is modal, this callback allows it to choose which other components can still receive events. More... | |
virtual void | inputAttemptWhenModal () |
Called when the user tries to click on a component that is blocked by another modal component. More... | |
NamedValueSet & | getProperties () noexcept |
Returns the set of properties that belong to this component. More... | |
const NamedValueSet & | getProperties () const noexcept |
Returns the set of properties that belong to this component. More... | |
Colour | findColour (int colourID, bool inheritFromParent=false) const |
Looks for a colour that has been registered with the given colour ID number. More... | |
void | setColour (int colourID, Colour newColour) |
Registers a colour to be used for a particular purpose. More... | |
void | removeColour (int colourID) |
If a colour has been set with setColour(), this will remove it. More... | |
bool | isColourSpecified (int colourID) const |
Returns true if the specified colour ID has been explicitly set for this component using the setColour() method. More... | |
void | copyAllExplicitColoursTo (Component &target) const |
This looks for any colours that have been specified for this component, and copies them to the specified target component. More... | |
void * | getWindowHandle () const |
Returns the underlying native window handle for this component. More... | |
Positioner * | getPositioner () const noexcept |
Returns the Positioner object that has been set for this component. More... | |
void | setPositioner (Positioner *newPositioner) |
Sets a new Positioner object for this component. More... | |
void | setCachedComponentImage (CachedComponentImage *newCachedImage) |
Gives the component a CachedComponentImage that should be used to buffer its painting. More... | |
CachedComponentImage * | getCachedComponentImage () const noexcept |
Returns the object that was set by setCachedComponentImage(). More... | |
void | setViewportIgnoreDragFlag (bool ignoreDrag) noexcept |
Sets a flag to indicate whether mouse drag events on this Component should be ignored when it is inside a Viewport with drag-to-scroll functionality enabled. More... | |
bool | getViewportIgnoreDragFlag () const noexcept |
Retrieves the current state of the Viewport drag-to-scroll functionality flag. More... | |
Public Member Functions inherited from MouseListener | |
virtual | ~MouseListener ()=default |
Destructor. More... | |
Public Member Functions inherited from SettableTooltipClient | |
~SettableTooltipClient () override=default | |
Destructor. More... | |
virtual void | setTooltip (const String &newTooltip) |
Assigns a new tooltip to this object. More... | |
String | getTooltip () override |
Returns the tooltip assigned to this object. More... | |
Public Member Functions inherited from TooltipClient | |
virtual | ~TooltipClient ()=default |
Destructor. More... | |
Public Member Functions inherited from FileDragAndDropTarget | |
virtual | ~FileDragAndDropTarget ()=default |
Destructor. More... | |
Public Member Functions inherited from DragAndDropTarget | |
virtual | ~DragAndDropTarget ()=default |
Destructor. More... | |
virtual bool | shouldDrawDragImageWhenOver () |
Overriding this allows the target to tell the drag container whether to draw the drag image while the cursor is over it. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Component | |
static float JUCE_CALLTYPE | getApproximateScaleFactorForComponent (Component *targetComponent) |
Returns the approximate scale factor for a given component by traversing its parent hierarchy and applying each transform and finally scaling this by the global scale factor. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyFocusedComponent () noexcept |
Returns the component that currently has the keyboard focus. More... | |
static void JUCE_CALLTYPE | unfocusAllComponents () |
If any component has keyboard focus, this will defocus it. More... | |
static void JUCE_CALLTYPE | beginDragAutoRepeat (int millisecondsBetweenCallbacks) |
Ensures that a non-stop stream of mouse-drag events will be sent during the current mouse-drag operation. More... | |
static bool JUCE_CALLTYPE | isMouseButtonDownAnywhere () noexcept |
Returns true if a mouse button is currently down. More... | |
static int JUCE_CALLTYPE | getNumCurrentlyModalComponents () noexcept |
Returns the number of components that are currently in a modal state. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyModalComponent (int index=0) noexcept |
Returns one of the components that are currently modal. More... | |
Protected Member Functions inherited from SettableTooltipClient | |
SettableTooltipClient ()=default | |
A tree-view component.
Use one of these to hold and display a structure of TreeViewItem objects.
enum TreeView::ColourIds |
A set of colour IDs to use to change the colour of various aspects of the treeview.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.
Creates an empty treeview.
Once you've got a treeview component, you'll need to give it something to display, using the setRootItem() method.
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override |
Destructor.
void TreeView::setRootItem | ( | TreeViewItem * | newRootItem | ) |
Sets the item that is displayed in the treeview.
A tree has a single root item which contains as many sub-items as it needs. If you want the tree to contain a number of root items, you should still use a single root item above these, but hide it using setRootItemVisible().
You can pass nullptr to this method to clear the tree and remove its current root item.
The object passed in will not be deleted by the treeview, it's up to the caller to delete it when no longer needed. BUT make absolutely sure that you don't delete this item until you've removed it from the tree, either by calling setRootItem (nullptr), or by deleting the tree first. You can also use deleteRootItem() as a quick way to delete it.
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noexcept |
Returns the tree's root item.
This will be the last object passed to setRootItem(), or nullptr if none has been set.
References deleteRootItem(), and setRootItemVisible().
void TreeView::deleteRootItem | ( | ) |
This will remove and delete the current root item.
It's a convenient way of deleting the item and calling setRootItem (nullptr).
Referenced by getRootItem().
void TreeView::setRootItemVisible | ( | bool | shouldBeVisible | ) |
Changes whether the tree's root item is shown or not.
If the root item is hidden, only its sub-items will be shown in the treeview - this lets you make the tree look as if it's got many root items. If it's hidden, this call will also make sure the root item is open (otherwise the treeview would look empty).
Referenced by getRootItem().
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Returns true if the root item is visible.
References setDefaultOpenness().
void TreeView::setDefaultOpenness | ( | bool | isOpenByDefault | ) |
Sets whether items are open or closed by default.
Normally, items are closed until the user opens them, but you can use this to make them default to being open until explicitly closed.
Referenced by isRootItemVisible().
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noexcept |
Returns true if the tree's items default to being open.
References setMultiSelectEnabled().
void TreeView::setMultiSelectEnabled | ( | bool | canMultiSelect | ) |
This sets a flag to indicate that the tree can be used for multi-selection.
You can always select multiple items internally by calling the TreeViewItem::setSelected() method, but this flag indicates whether the user is allowed to multi-select by clicking on the tree.
By default it is disabled.
Referenced by areItemsOpenByDefault().
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noexcept |
Returns whether multi-select has been enabled for the tree.
References setOpenCloseButtonsVisible().
void TreeView::setOpenCloseButtonsVisible | ( | bool | shouldBeVisible | ) |
Sets a flag to indicate whether to hide the open/close buttons.
Referenced by isMultiSelectEnabled().
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noexcept |
Returns whether open/close buttons are shown.
References clearSelectedItems(), findItemFromIdentifierString(), getIndentSize(), getItemAt(), getItemOnRow(), getNumRowsInTree(), getNumSelectedItems(), getOpennessState(), getSelectedItem(), getViewport(), moveSelectedRow(), restoreOpennessState(), scrollToKeepItemVisible(), and setIndentSize().
void TreeView::clearSelectedItems | ( | ) |
Deselects any items that are currently selected.
Referenced by areOpenCloseButtonsVisible().
Returns the number of items that are currently selected.
If maximumDepthToSearchTo is >= 0, it lets you specify a maximum depth to which the tree will be recursed.
Referenced by areOpenCloseButtonsVisible(), and FileTreeComponent::getNumSelectedFiles().
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noexcept |
Returns one of the selected items in the tree.
index | the index, 0 to (getNumSelectedItems() - 1) |
Referenced by areOpenCloseButtonsVisible().
void TreeView::moveSelectedRow | ( | int | deltaRows | ) |
Moves the selected row up or down by the specified number of rows.
Referenced by areOpenCloseButtonsVisible().
int TreeView::getNumRowsInTree | ( | ) | const |
Returns the number of rows the tree is using.
This will depend on which items are open.
Referenced by areOpenCloseButtonsVisible().
TreeViewItem* TreeView::getItemOnRow | ( | int | index | ) | const |
Returns the item on a particular row of the tree.
If the index is out of range, this will return nullptr.
Referenced by areOpenCloseButtonsVisible().
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noexcept |
Returns the item that contains a given y position.
The y is relative to the top of the TreeView component.
Referenced by areOpenCloseButtonsVisible().
void TreeView::scrollToKeepItemVisible | ( | TreeViewItem * | item | ) |
Tries to scroll the tree so that this item is on-screen somewhere.
Referenced by areOpenCloseButtonsVisible().
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noexcept |
Returns the treeview's Viewport object.
Referenced by areOpenCloseButtonsVisible().
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noexcept |
Returns the number of pixels by which each nested level of the tree is indented.
Referenced by areOpenCloseButtonsVisible().
void TreeView::setIndentSize | ( | int | newIndentSize | ) |
Changes the distance by which each nested level of the tree is indented.
Referenced by areOpenCloseButtonsVisible().
TreeViewItem* TreeView::findItemFromIdentifierString | ( | const String & | identifierString | ) | const |
Searches the tree for an item with the specified identifier.
The identifier string must have been created by calling TreeViewItem::getItemIdentifierString(). If no such item exists, this will return false. If the item is found, all of its items will be automatically opened.
Referenced by areOpenCloseButtonsVisible().
std::unique_ptr<XmlElement> TreeView::getOpennessState | ( | bool | alsoIncludeScrollPosition | ) | const |
Saves the current state of open/closed nodes so it can be restored later.
This takes a snapshot of which nodes have been explicitly opened or closed, and records it as XML. To identify node objects it uses the TreeViewItem::getUniqueName() method to create named paths. This means that the same state of open/closed nodes can be restored to a completely different instance of the tree, as long as it contains nodes whose unique names are the same.
The caller is responsible for deleting the object that is returned.
alsoIncludeScrollPosition | if this is true, the state will also include information about where the tree has been scrolled to vertically, so this can also be restored |
Referenced by areOpenCloseButtonsVisible().
void TreeView::restoreOpennessState | ( | const XmlElement & | newState, |
bool | restoreStoredSelection | ||
) |
Restores a previously saved arrangement of open/closed nodes.
This will try to restore a snapshot of the tree's state that was created by the getOpennessState() method. If any of the nodes named in the original XML aren't present in this tree, they will be ignored.
If restoreStoredSelection is true, it will also try to re-select any items that were selected in the stored state.
Referenced by areOpenCloseButtonsVisible().
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Implements FileDragAndDropTarget.
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overridevirtual |
Reimplemented from FileDragAndDropTarget.
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overridevirtual |
Reimplemented from FileDragAndDropTarget.
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overridevirtual |
Reimplemented from FileDragAndDropTarget.
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overridevirtual |
Implements FileDragAndDropTarget.
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overridevirtual |
Implements DragAndDropTarget.
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overridevirtual |
Reimplemented from DragAndDropTarget.
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overridevirtual |
Reimplemented from DragAndDropTarget.
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overridevirtual |
Reimplemented from DragAndDropTarget.
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overridevirtual |
Implements DragAndDropTarget.