JUCE
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MidiMessageCollector Class Reference

Collects incoming realtime MIDI messages and turns them into blocks suitable for processing by a block-based audio callback. More...

Inheritance diagram for MidiMessageCollector:

Public Member Functions

 MidiMessageCollector ()
 Creates a MidiMessageCollector. More...
 
 ~MidiMessageCollector () override
 Destructor. More...
 
void reset (double sampleRate)
 Clears any messages from the queue. More...
 
void addMessageToQueue (const MidiMessage &message)
 Takes an incoming real-time message and adds it to the queue. More...
 
void removeNextBlockOfMessages (MidiBuffer &destBuffer, int numSamples)
 Removes all the pending messages from the queue as a buffer. More...
 
void handleNoteOn (MidiKeyboardState *, int midiChannel, int midiNoteNumber, float velocity) override
 
void handleNoteOff (MidiKeyboardState *, int midiChannel, int midiNoteNumber, float velocity) override
 
void handleIncomingMidiMessage (MidiInput *, const MidiMessage &) override
 
- Public Member Functions inherited from MidiKeyboardState::Listener
virtual ~Listener ()=default
 
- Public Member Functions inherited from MidiInputCallback
virtual ~MidiInputCallback ()=default
 Destructor. More...
 
virtual void handlePartialSysexMessage (MidiInput *source, const uint8 *messageData, int numBytesSoFar, double timestamp)
 Notification sent each time a packet of a multi-packet sysex message arrives. More...
 

Detailed Description

Collects incoming realtime MIDI messages and turns them into blocks suitable for processing by a block-based audio callback.

The class can also be used as either a MidiKeyboardState::Listener or a MidiInputCallback so it can easily use a midi input or keyboard component as its source.

See also
MidiMessage, MidiInput

Constructor & Destructor Documentation

◆ MidiMessageCollector()

MidiMessageCollector::MidiMessageCollector ( )

◆ ~MidiMessageCollector()

MidiMessageCollector::~MidiMessageCollector ( )
override

Destructor.

Member Function Documentation

◆ reset()

void MidiMessageCollector::reset ( double  sampleRate)

Clears any messages from the queue.

You need to call this method before starting to use the collector, so that it knows the correct sample rate to use.

◆ addMessageToQueue()

void MidiMessageCollector::addMessageToQueue ( const MidiMessage message)

Takes an incoming real-time message and adds it to the queue.

The message's timestamp is taken, and it will be ready for retrieval as part of the block returned by the next call to removeNextBlockOfMessages().

This method is fully thread-safe when overlapping calls are made with removeNextBlockOfMessages().

◆ removeNextBlockOfMessages()

void MidiMessageCollector::removeNextBlockOfMessages ( MidiBuffer destBuffer,
int  numSamples 
)

Removes all the pending messages from the queue as a buffer.

This will also correct the messages' timestamps to make sure they're in the range 0 to numSamples - 1.

This call should be made regularly by something like an audio processing callback, because the time that it happens is used in calculating the midi event positions.

This method is fully thread-safe when overlapping calls are made with addMessageToQueue().

Precondition: numSamples must be greater than 0.

◆ handleNoteOn()

void MidiMessageCollector::handleNoteOn ( MidiKeyboardState ,
int  midiChannel,
int  midiNoteNumber,
float  velocity 
)
overridevirtual

◆ handleNoteOff()

void MidiMessageCollector::handleNoteOff ( MidiKeyboardState ,
int  midiChannel,
int  midiNoteNumber,
float  velocity 
)
overridevirtual

◆ handleIncomingMidiMessage()

void MidiMessageCollector::handleIncomingMidiMessage ( MidiInput ,
const MidiMessage  
)
overridevirtual

Implements MidiInputCallback.


The documentation for this class was generated from the following file: