JUCE
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A component that contains a set of other components either in floating windows or tabs. More...
Public Types | |
enum | LayoutMode { FloatingWindows, MaximisedWindowsWithTabs } |
The different layout modes available. More... | |
Public Types inherited from Component | |
enum | FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly } |
Enumeration used by the focusGained() and focusLost() methods. More... | |
Public Member Functions | |
MultiDocumentPanel () | |
Creates an empty panel. More... | |
~MultiDocumentPanel () override | |
Destructor. More... | |
bool | closeAllDocuments (bool checkItsOkToCloseFirst) |
Tries to close all the documents. More... | |
bool | addDocument (Component *component, Colour backgroundColour, bool deleteWhenRemoved) |
Adds a document component to the panel. More... | |
bool | closeDocument (Component *component, bool checkItsOkToCloseFirst) |
Closes one of the documents. More... | |
int | getNumDocuments () const noexcept |
Returns the number of open document windows. More... | |
Component * | getDocument (int index) const noexcept |
Returns one of the open documents. More... | |
Component * | getActiveDocument () const noexcept |
Returns the document component that is currently focused or on top. More... | |
void | setActiveDocument (Component *component) |
Makes one of the components active and brings it to the top. More... | |
virtual void | activeDocumentChanged () |
Callback which gets invoked when the currently-active document changes. More... | |
void | setMaximumNumDocuments (int maximumNumDocuments) |
Sets a limit on how many windows can be open at once. More... | |
void | useFullscreenWhenOneDocument (bool shouldUseTabs) |
Sets an option to make the document fullscreen if there's only one document open. More... | |
bool | isFullscreenWhenOneDocument () const noexcept |
Returns the result of the last time useFullscreenWhenOneDocument() was called. More... | |
void | setLayoutMode (LayoutMode newLayoutMode) |
Changes the panel's mode. More... | |
LayoutMode | getLayoutMode () const noexcept |
Returns the current layout mode. More... | |
void | setBackgroundColour (Colour newBackgroundColour) |
Sets the background colour for the whole panel. More... | |
Colour | getBackgroundColour () const noexcept |
Returns the current background colour. More... | |
TabbedComponent * | getCurrentTabbedComponent () const noexcept |
If the panel is being used in tabbed mode, this returns the TabbedComponent that's involved. More... | |
virtual bool | tryToCloseDocument (Component *component)=0 |
A subclass must override this to say whether its currently ok for a document to be closed. More... | |
virtual MultiDocumentPanelWindow * | createNewDocumentWindow () |
Creates a new window to be used for a document. More... | |
void | paint (Graphics &) override |
void | resized () override |
void | componentNameChanged (Component &) override |
Public Member Functions inherited from Component | |
Component () noexcept | |
Creates a component. More... | |
~Component () override | |
Destructor. More... | |
Component (const String &componentName) noexcept | |
Creates a component, setting its name at the same time. More... | |
const String & | getName () const noexcept |
Returns the name of this component. More... | |
virtual void | setName (const String &newName) |
Sets the name of this component. More... | |
const String & | getComponentID () const noexcept |
Returns the ID string that was set by setComponentID(). More... | |
void | setComponentID (const String &newID) |
Sets the component's ID string. More... | |
virtual void | setVisible (bool shouldBeVisible) |
Makes the component visible or invisible. More... | |
bool | isVisible () const noexcept |
Tests whether the component is visible or not. More... | |
virtual void | visibilityChanged () |
Called when this component's visibility changes. More... | |
bool | isShowing () const |
Tests whether this component and all its parents are visible. More... | |
virtual void | addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr) |
Makes this component appear as a window on the desktop. More... | |
void | removeFromDesktop () |
If the component is currently showing on the desktop, this will hide it. More... | |
bool | isOnDesktop () const noexcept |
Returns true if this component is currently showing on the desktop. More... | |
ComponentPeer * | getPeer () const |
Returns the heavyweight window that contains this component. More... | |
virtual void | userTriedToCloseWindow () |
For components on the desktop, this is called if the system wants to close the window. More... | |
virtual void | minimisationStateChanged (bool isNowMinimised) |
Called for a desktop component which has just been minimised or un-minimised. More... | |
virtual float | getDesktopScaleFactor () const |
Returns the default scale factor to use for this component when it is placed on the desktop. More... | |
void | toFront (bool shouldAlsoGainFocus) |
Brings the component to the front of its siblings. More... | |
void | toBack () |
Changes this component's z-order to be at the back of all its siblings. More... | |
void | toBehind (Component *other) |
Changes this component's z-order so that it's just behind another component. More... | |
void | setAlwaysOnTop (bool shouldStayOnTop) |
Sets whether the component should always be kept at the front of its siblings. More... | |
bool | isAlwaysOnTop () const noexcept |
Returns true if this component is set to always stay in front of its siblings. More... | |
int | getX () const noexcept |
Returns the x coordinate of the component's left edge. More... | |
int | getY () const noexcept |
Returns the y coordinate of the top of this component. More... | |
int | getWidth () const noexcept |
Returns the component's width in pixels. More... | |
int | getHeight () const noexcept |
Returns the component's height in pixels. More... | |
int | getRight () const noexcept |
Returns the x coordinate of the component's right-hand edge. More... | |
Point< int > | getPosition () const noexcept |
Returns the component's top-left position as a Point. More... | |
int | getBottom () const noexcept |
Returns the y coordinate of the bottom edge of this component. More... | |
Rectangle< int > | getBounds () const noexcept |
Returns this component's bounding box. More... | |
Rectangle< int > | getLocalBounds () const noexcept |
Returns the component's bounds, relative to its own origin. More... | |
Rectangle< int > | getBoundsInParent () const noexcept |
Returns the area of this component's parent which this component covers. More... | |
int | getScreenX () const |
Returns this component's x coordinate relative the screen's top-left origin. More... | |
int | getScreenY () const |
Returns this component's y coordinate relative the screen's top-left origin. More... | |
Point< int > | getScreenPosition () const |
Returns the position of this component's top-left corner relative to the screen's top-left. More... | |
Rectangle< int > | getScreenBounds () const |
Returns the bounds of this component, relative to the screen's top-left. More... | |
Point< int > | getLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Point< float > | getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Rectangle< int > | getLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const |
Converts a rectangle to be relative to this component's coordinate space. More... | |
Point< int > | localPointToGlobal (Point< int > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Point< float > | localPointToGlobal (Point< float > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Rectangle< int > | localAreaToGlobal (Rectangle< int > localArea) const |
Converts a rectangle from this component's coordinate space to a screen coordinate. More... | |
void | setTopLeftPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setTopLeftPosition (Point< int > newTopLeftPosition) |
Moves the component to a new position. More... | |
void | setTopRightPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setSize (int newWidth, int newHeight) |
Changes the size of the component. More... | |
void | setBounds (int x, int y, int width, int height) |
Changes the component's position and size. More... | |
void | setBounds (Rectangle< int > newBounds) |
Changes the component's position and size. More... | |
void | setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsRelative (Rectangle< float > proportionalArea) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsInset (BorderSize< int > borders) |
Changes the component's position and size based on the amount of space to leave around it. More... | |
void | setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize) |
Positions the component within a given rectangle, keeping its proportions unchanged. More... | |
void | setCentrePosition (int x, int y) |
Changes the position of the component's centre. More... | |
void | setCentrePosition (Point< int > newCentrePosition) |
Changes the position of the component's centre. More... | |
void | setCentreRelative (float x, float y) |
Changes the position of the component's centre. More... | |
void | centreWithSize (int width, int height) |
Changes the component's size and centres it within its parent. More... | |
void | setTransform (const AffineTransform &transform) |
Sets a transform matrix to be applied to this component. More... | |
AffineTransform | getTransform () const |
Returns the transform that is currently being applied to this component. More... | |
bool | isTransformed () const noexcept |
Returns true if a non-identity transform is being applied to this component. More... | |
int | proportionOfWidth (float proportion) const noexcept |
Returns a proportion of the component's width. More... | |
int | proportionOfHeight (float proportion) const noexcept |
Returns a proportion of the component's height. More... | |
int | getParentWidth () const noexcept |
Returns the width of the component's parent. More... | |
int | getParentHeight () const noexcept |
Returns the height of the component's parent. More... | |
Rectangle< int > | getParentMonitorArea () const |
Returns the screen coordinates of the monitor that contains this component. More... | |
int | getNumChildComponents () const noexcept |
Returns the number of child components that this component contains. More... | |
Component * | getChildComponent (int index) const noexcept |
Returns one of this component's child components, by it index. More... | |
int | getIndexOfChildComponent (const Component *child) const noexcept |
Returns the index of this component in the list of child components. More... | |
const Array< Component * > & | getChildren () const noexcept |
Provides access to the underlying array of child components. More... | |
Component * | findChildWithID (StringRef componentID) const noexcept |
Looks for a child component with the specified ID. More... | |
void | addChildComponent (Component *child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addChildComponent (Component &child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addAndMakeVisible (Component *child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addAndMakeVisible (Component &child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addChildAndSetID (Component *child, const String &componentID) |
Adds a child component to this one, makes it visible, and sets its component ID. More... | |
void | removeChildComponent (Component *childToRemove) |
Removes one of this component's child-components. More... | |
Component * | removeChildComponent (int childIndexToRemove) |
Removes one of this component's child-components by index. More... | |
void | removeAllChildren () |
Removes all this component's children. More... | |
void | deleteAllChildren () |
Removes and deletes all of this component's children. More... | |
Component * | getParentComponent () const noexcept |
Returns the component which this component is inside. More... | |
template<class TargetClass > | |
TargetClass * | findParentComponentOfClass () const |
Searches the parent components for a component of a specified class. More... | |
Component * | getTopLevelComponent () const noexcept |
Returns the highest-level component which contains this one or its parents. More... | |
bool | isParentOf (const Component *possibleChild) const noexcept |
Checks whether a component is anywhere inside this component or its children. More... | |
virtual void | parentHierarchyChanged () |
Called to indicate that the component's parents have changed. More... | |
virtual void | childrenChanged () |
Subclasses can use this callback to be told when children are added or removed, or when their z-order changes. More... | |
virtual bool | hitTest (int x, int y) |
Tests whether a given point is inside the component. More... | |
void | setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept |
Changes the default return value for the hitTest() method. More... | |
void | getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept |
Retrieves the current state of the mouse-click interception flags. More... | |
bool | contains (Point< int > localPoint) |
Returns true if a given point lies within this component or one of its children. More... | |
bool | reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild) |
Returns true if a given point lies in this component, taking any overlapping siblings into account. More... | |
Component * | getComponentAt (int x, int y) |
Returns the component at a certain point within this one. More... | |
Component * | getComponentAt (Point< int > position) |
Returns the component at a certain point within this one. More... | |
void | repaint () |
Marks the whole component as needing to be redrawn. More... | |
void | repaint (int x, int y, int width, int height) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | repaint (Rectangle< int > area) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | setBufferedToImage (bool shouldBeBuffered) |
Makes the component use an internal buffer to optimise its redrawing. More... | |
Image | createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f) |
Generates a snapshot of part of this component. More... | |
void | paintEntireComponent (Graphics &context, bool ignoreAlphaLevel) |
Draws this component and all its subcomponents onto the specified graphics context. More... | |
void | setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept |
This allows you to indicate that this component doesn't require its graphics context to be clipped when it is being painted. More... | |
bool | isPaintingUnclipped () const noexcept |
Returns true if this component doesn't require its graphics context to be clipped when it is being painted. More... | |
void | setComponentEffect (ImageEffectFilter *newEffect) |
Adds an effect filter to alter the component's appearance. More... | |
ImageEffectFilter * | getComponentEffect () const noexcept |
Returns the current component effect. More... | |
LookAndFeel & | getLookAndFeel () const noexcept |
Finds the appropriate look-and-feel to use for this component. More... | |
void | setLookAndFeel (LookAndFeel *newLookAndFeel) |
Sets the look and feel to use for this component. More... | |
virtual void | lookAndFeelChanged () |
Called to let the component react to a change in the look-and-feel setting. More... | |
void | sendLookAndFeelChange () |
Calls the lookAndFeelChanged() method in this component and all its children. More... | |
void | setOpaque (bool shouldBeOpaque) |
Indicates whether any parts of the component might be transparent. More... | |
bool | isOpaque () const noexcept |
Returns true if no parts of this component are transparent. More... | |
void | setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept |
Indicates whether the component should be brought to the front when clicked. More... | |
bool | isBroughtToFrontOnMouseClick () const noexcept |
Indicates whether the component should be brought to the front when clicked-on. More... | |
void | setWantsKeyboardFocus (bool wantsFocus) noexcept |
Sets a flag to indicate whether this component needs keyboard focus or not. More... | |
bool | getWantsKeyboardFocus () const noexcept |
Returns true if the component is interested in getting keyboard focus. More... | |
void | setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus) |
Chooses whether a click on this component automatically grabs the focus. More... | |
bool | getMouseClickGrabsKeyboardFocus () const noexcept |
Returns the last value set with setMouseClickGrabsKeyboardFocus(). More... | |
void | grabKeyboardFocus () |
Tries to give keyboard focus to this component. More... | |
bool | hasKeyboardFocus (bool trueIfChildIsFocused) const |
Returns true if this component currently has the keyboard focus. More... | |
void | moveKeyboardFocusToSibling (bool moveToNext) |
Tries to move the keyboard focus to one of this component's siblings. More... | |
virtual KeyboardFocusTraverser * | createFocusTraverser () |
Creates a KeyboardFocusTraverser object to use to determine the logic by which focus should be passed from this component. More... | |
int | getExplicitFocusOrder () const |
Returns the focus order of this component, if one has been specified. More... | |
void | setExplicitFocusOrder (int newFocusOrderIndex) |
Sets the index used in determining the order in which focusable components should be traversed. More... | |
void | setFocusContainer (bool shouldBeFocusContainer) noexcept |
Indicates whether this component is a parent for components that can have their focus traversed. More... | |
bool | isFocusContainer () const noexcept |
Returns true if this component has been marked as a focus container. More... | |
bool | isEnabled () const noexcept |
Returns true if the component (and all its parents) are enabled. More... | |
void | setEnabled (bool shouldBeEnabled) |
Enables or disables this component. More... | |
virtual void | enablementChanged () |
Callback to indicate that this component has been enabled or disabled. More... | |
float | getAlpha () const noexcept |
Returns the component's current transparency level. More... | |
void | setAlpha (float newAlpha) |
Changes the transparency of this component. More... | |
virtual void | alphaChanged () |
Called when setAlpha() is used to change the alpha value of this component. More... | |
void | setMouseCursor (const MouseCursor &cursorType) |
Changes the mouse cursor shape to use when the mouse is over this component. More... | |
virtual MouseCursor | getMouseCursor () |
Returns the mouse cursor shape to use when the mouse is over this component. More... | |
void | updateMouseCursor () const |
Forces the current mouse cursor to be updated. More... | |
virtual void | paintOverChildren (Graphics &g) |
Components can override this method to draw over the top of their children. More... | |
void | mouseMove (const MouseEvent &event) override |
Called when the mouse moves inside a component. More... | |
void | mouseEnter (const MouseEvent &event) override |
Called when the mouse first enters a component. More... | |
void | mouseExit (const MouseEvent &event) override |
Called when the mouse moves out of a component. More... | |
void | mouseDown (const MouseEvent &event) override |
Called when a mouse button is pressed. More... | |
void | mouseDrag (const MouseEvent &event) override |
Called when the mouse is moved while a button is held down. More... | |
void | mouseUp (const MouseEvent &event) override |
Called when a mouse button is released. More... | |
void | mouseDoubleClick (const MouseEvent &event) override |
Called when a mouse button has been double-clicked on a component. More... | |
void | mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override |
Called when the mouse-wheel is moved. More... | |
void | mouseMagnify (const MouseEvent &event, float scaleFactor) override |
Called when a pinch-to-zoom mouse-gesture is used. More... | |
void | setRepaintsOnMouseActivity (bool shouldRepaint) noexcept |
Causes automatic repaints when the mouse enters or exits this component. More... | |
void | addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents) |
Registers a listener to be told when mouse events occur in this component. More... | |
void | removeMouseListener (MouseListener *listenerToRemove) |
Deregisters a mouse listener. More... | |
void | addKeyListener (KeyListener *newListener) |
Adds a listener that wants to hear about keypresses that this component receives. More... | |
void | removeKeyListener (KeyListener *listenerToRemove) |
Removes a previously-registered key listener. More... | |
virtual bool | keyPressed (const KeyPress &key) |
Called when a key is pressed. More... | |
virtual bool | keyStateChanged (bool isKeyDown) |
Called when a key is pressed or released. More... | |
virtual void | modifierKeysChanged (const ModifierKeys &modifiers) |
Called when a modifier key is pressed or released. More... | |
virtual void | focusGained (FocusChangeType cause) |
Called to indicate that this component has just acquired the keyboard focus. More... | |
virtual void | focusLost (FocusChangeType cause) |
Called to indicate that this component has just lost the keyboard focus. More... | |
virtual void | focusOfChildComponentChanged (FocusChangeType cause) |
Called to indicate a change in whether or not this component is the parent of the currently-focused component. More... | |
bool | isMouseOver (bool includeChildren=false) const |
Returns true if the mouse is currently over this component. More... | |
bool | isMouseButtonDown (bool includeChildren=false) const |
Returns true if the mouse button is currently held down in this component. More... | |
bool | isMouseOverOrDragging (bool includeChildren=false) const |
True if the mouse is over this component, or if it's being dragged in this component. More... | |
Point< int > | getMouseXYRelative () const |
Returns the mouse's current position, relative to this component. More... | |
virtual void | moved () |
Called when this component's position has been changed. More... | |
virtual void | childBoundsChanged (Component *child) |
Called when one of this component's children is moved or resized. More... | |
virtual void | parentSizeChanged () |
Called when this component's immediate parent has been resized. More... | |
virtual void | broughtToFront () |
Called when this component has been moved to the front of its siblings. More... | |
void | addComponentListener (ComponentListener *newListener) |
Adds a listener to be told about changes to the component hierarchy or position. More... | |
void | removeComponentListener (ComponentListener *listenerToRemove) |
Removes a component listener. More... | |
void | postCommandMessage (int commandId) |
Dispatches a numbered message to this component. More... | |
virtual void | handleCommandMessage (int commandId) |
Called to handle a command that was sent by postCommandMessage(). More... | |
int | runModalLoop () |
Runs a component modally, waiting until the loop terminates. More... | |
void | enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false) |
Puts the component into a modal state. More... | |
void | exitModalState (int returnValue) |
Ends a component's modal state. More... | |
bool | isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept |
Returns true if this component is the modal one. More... | |
bool | isCurrentlyBlockedByAnotherModalComponent () const |
Checks whether there's a modal component somewhere that's stopping this one from receiving messages. More... | |
virtual bool | canModalEventBeSentToComponent (const Component *targetComponent) |
When a component is modal, this callback allows it to choose which other components can still receive events. More... | |
virtual void | inputAttemptWhenModal () |
Called when the user tries to click on a component that is blocked by another modal component. More... | |
NamedValueSet & | getProperties () noexcept |
Returns the set of properties that belong to this component. More... | |
const NamedValueSet & | getProperties () const noexcept |
Returns the set of properties that belong to this component. More... | |
Colour | findColour (int colourID, bool inheritFromParent=false) const |
Looks for a colour that has been registered with the given colour ID number. More... | |
void | setColour (int colourID, Colour newColour) |
Registers a colour to be used for a particular purpose. More... | |
void | removeColour (int colourID) |
If a colour has been set with setColour(), this will remove it. More... | |
bool | isColourSpecified (int colourID) const |
Returns true if the specified colour ID has been explicitly set for this component using the setColour() method. More... | |
void | copyAllExplicitColoursTo (Component &target) const |
This looks for any colours that have been specified for this component, and copies them to the specified target component. More... | |
virtual void | colourChanged () |
This method is called when a colour is changed by the setColour() method. More... | |
void * | getWindowHandle () const |
Returns the underlying native window handle for this component. More... | |
Positioner * | getPositioner () const noexcept |
Returns the Positioner object that has been set for this component. More... | |
void | setPositioner (Positioner *newPositioner) |
Sets a new Positioner object for this component. More... | |
void | setCachedComponentImage (CachedComponentImage *newCachedImage) |
Gives the component a CachedComponentImage that should be used to buffer its painting. More... | |
CachedComponentImage * | getCachedComponentImage () const noexcept |
Returns the object that was set by setCachedComponentImage(). More... | |
void | setViewportIgnoreDragFlag (bool ignoreDrag) noexcept |
Sets a flag to indicate whether mouse drag events on this Component should be ignored when it is inside a Viewport with drag-to-scroll functionality enabled. More... | |
bool | getViewportIgnoreDragFlag () const noexcept |
Retrieves the current state of the Viewport drag-to-scroll functionality flag. More... | |
Public Member Functions inherited from MouseListener | |
virtual | ~MouseListener ()=default |
Destructor. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from Component | |
static float JUCE_CALLTYPE | getApproximateScaleFactorForComponent (Component *targetComponent) |
Returns the approximate scale factor for a given component by traversing its parent hierarchy and applying each transform and finally scaling this by the global scale factor. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyFocusedComponent () noexcept |
Returns the component that currently has the keyboard focus. More... | |
static void JUCE_CALLTYPE | unfocusAllComponents () |
If any component has keyboard focus, this will defocus it. More... | |
static void JUCE_CALLTYPE | beginDragAutoRepeat (int millisecondsBetweenCallbacks) |
Ensures that a non-stop stream of mouse-drag events will be sent during the current mouse-drag operation. More... | |
static bool JUCE_CALLTYPE | isMouseButtonDownAnywhere () noexcept |
Returns true if a mouse button is currently down. More... | |
static int JUCE_CALLTYPE | getNumCurrentlyModalComponents () noexcept |
Returns the number of components that are currently in a modal state. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyModalComponent (int index=0) noexcept |
Returns one of the components that are currently modal. More... | |
A component that contains a set of other components either in floating windows or tabs.
This acts as a panel that can be used to hold a set of open document windows, with different layout modes.
Use addDocument() and closeDocument() to add or remove components from the panel - never use any of the Component methods to access the panel's child components directly, as these are managed internally.
The different layout modes available.
Enumerator | |
---|---|
FloatingWindows | In this mode, there are overlapping DocumentWindow components for each document. |
MaximisedWindowsWithTabs | In this mode, a TabbedComponent is used to show one document at a time. |
MultiDocumentPanel::MultiDocumentPanel | ( | ) |
Creates an empty panel.
Use addDocument() and closeDocument() to add or remove components from the panel - never use any of the Component methods to access the panel's child components directly, as these are managed internally.
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override |
Destructor.
When deleted, this will call closeAllDocuments (false) to make sure all its components are deleted. If you need to make sure all documents are saved before closing, then you should call closeAllDocuments (true) and check that it returns true before deleting the panel.
bool MultiDocumentPanel::closeAllDocuments | ( | bool | checkItsOkToCloseFirst | ) |
Tries to close all the documents.
If checkItsOkToCloseFirst is true, then the tryToCloseDocument() method will be called for each open document, and any of these calls fails, this method will stop and return false, leaving some documents still open.
If checkItsOkToCloseFirst is false, then all documents will be closed unconditionally.
bool MultiDocumentPanel::addDocument | ( | Component * | component, |
Colour | backgroundColour, | ||
bool | deleteWhenRemoved | ||
) |
Adds a document component to the panel.
If the number of documents would exceed the limit set by setMaximumNumDocuments() then this will fail and return false. (If it does fail, the component passed-in will not be deleted, even if deleteWhenRemoved was set to true).
The MultiDocumentPanel will deal with creating a window border to go around your component, so just pass in the bare content component here, no need to give it a ResizableWindow or DocumentWindow.
component | the component to add |
backgroundColour | the background colour to use to fill the component's window or tab |
deleteWhenRemoved | if true, then when the component is removed by closeDocument() or closeAllDocuments(), then it will be deleted. If false, then the caller must handle the component's deletion |
bool MultiDocumentPanel::closeDocument | ( | Component * | component, |
bool | checkItsOkToCloseFirst | ||
) |
Closes one of the documents.
If checkItsOkToCloseFirst is true, then the tryToCloseDocument() method will be called, and if it fails, this method will return false without closing the document.
If checkItsOkToCloseFirst is false, then the documents will be closed unconditionally.
The component will be deleted if the deleteWhenRemoved parameter was set to true when it was added with addDocument.
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noexcept |
Returns the number of open document windows.
Returns one of the open documents.
The order of the documents in this array may change when they are added, removed or moved around.
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noexcept |
Returns the document component that is currently focused or on top.
If currently using floating windows, then this will be the component in the currently active window, or the top component if none are active.
If it's currently in tabbed mode, then it'll return the component in the active tab.
void MultiDocumentPanel::setActiveDocument | ( | Component * | component | ) |
Makes one of the components active and brings it to the top.
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virtual |
Callback which gets invoked when the currently-active document changes.
void MultiDocumentPanel::setMaximumNumDocuments | ( | int | maximumNumDocuments | ) |
Sets a limit on how many windows can be open at once.
If this is zero or less there's no limit (the default). addDocument() will fail if this number is exceeded.
void MultiDocumentPanel::useFullscreenWhenOneDocument | ( | bool | shouldUseTabs | ) |
Sets an option to make the document fullscreen if there's only one document open.
If set to true, then if there's only one document, it'll fill the whole of this component without tabs or a window border. If false, then tabs or a window will always be shown, even if there's only one document. If there's more than one document open, then this option makes no difference.
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noexcept |
Returns the result of the last time useFullscreenWhenOneDocument() was called.
void MultiDocumentPanel::setLayoutMode | ( | LayoutMode | newLayoutMode | ) |
Changes the panel's mode.
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noexcept |
Returns the current layout mode.
References BlocksProtocol::mode.
void MultiDocumentPanel::setBackgroundColour | ( | Colour | newBackgroundColour | ) |
Sets the background colour for the whole panel.
Each document has its own background colour, but this is the one used to fill the areas behind them.
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noexcept |
Returns the current background colour.
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noexcept |
If the panel is being used in tabbed mode, this returns the TabbedComponent that's involved.
References ComponentListener::componentNameChanged(), Colours::lightblue, BlocksProtocol::mode, Component::paint(), and Component::resized().
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pure virtual |
A subclass must override this to say whether its currently ok for a document to be closed.
This method is called by closeDocument() and closeAllDocuments() to indicate that a document should be saved if possible, ready for it to be closed.
If this method returns true, then it means the document is ok and can be closed.
If it returns false, then it means that the closeDocument() method should stop and not close.
Normally, you'd use this method to ask the user if they want to save any changes, then return true if the save operation went ok. If the user cancelled the save operation you could return false here to abort the close operation.
If your component is based on the FileBasedDocument class, then you'd probably want to call FileBasedDocument::saveIfNeededAndUserAgrees() and return true if this returned FileBasedDocument::savedOk
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virtual |
Creates a new window to be used for a document.
The default implementation of this just returns a basic MultiDocumentPanelWindow object, but you might want to override it to return a custom component.
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Reimplemented from ComponentListener.