JUCE
Public Member Functions | List of all members
TableListBox Class Reference

A table of cells, using a TableHeaderComponent as its header. More...

Inheritance diagram for TableListBox:

Public Member Functions

 TableListBox (const String &componentName=String(), TableListBoxModel *model=nullptr)
 Creates a TableListBox. More...
 
 ~TableListBox () override
 Destructor. More...
 
void setModel (TableListBoxModel *newModel)
 Changes the TableListBoxModel that is being used for this table. More...
 
TableListBoxModelgetModel () const noexcept
 Returns the model currently in use. More...
 
TableHeaderComponentgetHeader () const noexcept
 Returns the header component being used in this table. More...
 
void setHeader (TableHeaderComponent *newHeader)
 Sets the header component to use for the table. More...
 
void setHeaderHeight (int newHeight)
 Changes the height of the table header component. More...
 
int getHeaderHeight () const noexcept
 Returns the height of the table header. More...
 
void autoSizeColumn (int columnId)
 Resizes a column to fit its contents. More...
 
void autoSizeAllColumns ()
 Calls autoSizeColumn() for all columns in the table. More...
 
void setAutoSizeMenuOptionShown (bool shouldBeShown) noexcept
 Enables or disables the auto size options on the popup menu. More...
 
bool isAutoSizeMenuOptionShown () const noexcept
 True if the auto-size options should be shown on the menu. More...
 
Rectangle< intgetCellPosition (int columnId, int rowNumber, bool relativeToComponentTopLeft) const
 Returns the position of one of the cells in the table. More...
 
ComponentgetCellComponent (int columnId, int rowNumber) const
 Returns the component that currently represents a given cell. More...
 
void scrollToEnsureColumnIsOnscreen (int columnId)
 Scrolls horizontally if necessary to make sure that a particular column is visible. More...
 
int getNumRows () override
 
void paintListBoxItem (int, Graphics &, int, int, bool) override
 
ComponentrefreshComponentForRow (int rowNumber, bool isRowSelected, Component *existingComponentToUpdate) override
 
void selectedRowsChanged (int row) override
 
void deleteKeyPressed (int currentSelectedRow) override
 
void returnKeyPressed (int currentSelectedRow) override
 
void backgroundClicked (const MouseEvent &) override
 
void listWasScrolled () override
 
void tableColumnsChanged (TableHeaderComponent *) override
 
void tableColumnsResized (TableHeaderComponent *) override
 
void tableSortOrderChanged (TableHeaderComponent *) override
 
void tableColumnDraggingChanged (TableHeaderComponent *, int) override
 
void resized () override
 
- Public Member Functions inherited from ListBox
 ListBox (const String &componentName=String(), ListBoxModel *model=nullptr)
 Creates a ListBox. More...
 
 ~ListBox () override
 Destructor. More...
 
void setModel (ListBoxModel *newModel)
 Changes the current data model to display. More...
 
ListBoxModelgetModel () const noexcept
 Returns the current list model. More...
 
void updateContent ()
 Causes the list to refresh its content. More...
 
void setMultipleSelectionEnabled (bool shouldBeEnabled) noexcept
 Turns on multiple-selection of rows. More...
 
void setClickingTogglesRowSelection (bool flipRowSelection) noexcept
 If enabled, this makes the listbox flip the selection status of each row that the user clicks, without affecting other selected rows. More...
 
void setRowSelectedOnMouseDown (bool isSelectedOnMouseDown) noexcept
 Sets whether a row should be selected when the mouse is pressed or released. More...
 
void setMouseMoveSelectsRows (bool shouldSelect)
 Makes the list react to mouse moves by selecting the row that the mouse if over. More...
 
void selectRow (int rowNumber, bool dontScrollToShowThisRow=false, bool deselectOthersFirst=true)
 Selects a row. More...
 
void selectRangeOfRows (int firstRow, int lastRow, bool dontScrollToShowThisRange=false)
 Selects a set of rows. More...
 
void deselectRow (int rowNumber)
 Deselects a row. More...
 
void deselectAllRows ()
 Deselects any currently selected rows. More...
 
void flipRowSelection (int rowNumber)
 Selects or deselects a row. More...
 
SparseSet< intgetSelectedRows () const
 Returns a sparse set indicating the rows that are currently selected. More...
 
void setSelectedRows (const SparseSet< int > &setOfRowsToBeSelected, NotificationType sendNotificationEventToModel=sendNotification)
 Sets the rows that should be selected, based on an explicit set of ranges. More...
 
bool isRowSelected (int rowNumber) const
 Checks whether a row is selected. More...
 
int getNumSelectedRows () const
 Returns the number of rows that are currently selected. More...
 
int getSelectedRow (int index=0) const
 Returns the row number of a selected row. More...
 
int getLastRowSelected () const
 Returns the last row that the user selected. More...
 
void selectRowsBasedOnModifierKeys (int rowThatWasClickedOn, ModifierKeys modifiers, bool isMouseUpEvent)
 Multiply-selects rows based on the modifier keys. More...
 
void setVerticalPosition (double newProportion)
 Scrolls the list to a particular position. More...
 
double getVerticalPosition () const
 Returns the current vertical position as a proportion of the total. More...
 
void scrollToEnsureRowIsOnscreen (int row)
 Scrolls if necessary to make sure that a particular row is visible. More...
 
ScrollBargetVerticalScrollBar () const noexcept
 Returns a reference to the vertical scrollbar. More...
 
ScrollBargetHorizontalScrollBar () const noexcept
 Returns a reference to the horizontal scrollbar. More...
 
int getRowContainingPosition (int x, int y) const noexcept
 Finds the row index that contains a given x,y position. More...
 
int getInsertionIndexForPosition (int x, int y) const noexcept
 Finds a row index that would be the most suitable place to insert a new item for a given position. More...
 
Rectangle< intgetRowPosition (int rowNumber, bool relativeToComponentTopLeft) const noexcept
 Returns the position of one of the rows, relative to the top-left of the listbox. More...
 
ComponentgetComponentForRowNumber (int rowNumber) const noexcept
 Finds the row component for a given row in the list. More...
 
int getRowNumberOfComponent (Component *rowComponent) const noexcept
 Returns the row number that the given component represents. More...
 
int getVisibleRowWidth () const noexcept
 Returns the width of a row (which may be less than the width of this component if there's a scrollbar). More...
 
void setRowHeight (int newHeight)
 Sets the height of each row in the list. More...
 
int getRowHeight () const noexcept
 Returns the height of a row in the list. More...
 
int getNumRowsOnScreen () const noexcept
 Returns the number of rows actually visible. More...
 
void setOutlineThickness (int outlineThickness)
 Sets the thickness of a border that will be drawn around the box. More...
 
int getOutlineThickness () const noexcept
 Returns the thickness of outline that will be drawn around the listbox. More...
 
void setHeaderComponent (Component *newHeaderComponent)
 Sets a component that the list should use as a header. More...
 
ComponentgetHeaderComponent () const noexcept
 Returns whatever header component was set with setHeaderComponent(). More...
 
void setMinimumContentWidth (int newMinimumWidth)
 Changes the width of the rows in the list. More...
 
int getVisibleContentWidth () const noexcept
 Returns the space currently available for the row items, taking into account borders, scrollbars, etc. More...
 
void repaintRow (int rowNumber) noexcept
 Repaints one of the rows. More...
 
virtual Image createSnapshotOfRows (const SparseSet< int > &rows, int &x, int &y)
 This fairly obscure method creates an image that shows the row components specified in rows (for example, these could be the currently selected row components). More...
 
ViewportgetViewport () const noexcept
 Returns the viewport that this ListBox uses. More...
 
bool keyPressed (const KeyPress &) override
 
bool keyStateChanged (bool isKeyDown) override
 
void paint (Graphics &) override
 
void paintOverChildren (Graphics &) override
 
void visibilityChanged () override
 
void mouseWheelMove (const MouseEvent &, const MouseWheelDetails &) override
 
void mouseUp (const MouseEvent &) override
 
void colourChanged () override
 
void parentHierarchyChanged () override
 
void startDragAndDrop (const MouseEvent &, const SparseSet< int > &rowsToDrag, const var &dragDescription, bool allowDraggingToOtherWindows)
 
- Public Member Functions inherited from Component
 Component () noexcept
 Creates a component. More...
 
 ~Component () override
 Destructor. More...
 
 Component (const String &componentName) noexcept
 Creates a component, setting its name at the same time. More...
 
const StringgetName () const noexcept
 Returns the name of this component. More...
 
virtual void setName (const String &newName)
 Sets the name of this component. More...
 
const StringgetComponentID () const noexcept
 Returns the ID string that was set by setComponentID(). More...
 
void setComponentID (const String &newID)
 Sets the component's ID string. More...
 
virtual void setVisible (bool shouldBeVisible)
 Makes the component visible or invisible. More...
 
bool isVisible () const noexcept
 Tests whether the component is visible or not. More...
 
bool isShowing () const
 Tests whether this component and all its parents are visible. More...
 
virtual void addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr)
 Makes this component appear as a window on the desktop. More...
 
void removeFromDesktop ()
 If the component is currently showing on the desktop, this will hide it. More...
 
bool isOnDesktop () const noexcept
 Returns true if this component is currently showing on the desktop. More...
 
ComponentPeergetPeer () const
 Returns the heavyweight window that contains this component. More...
 
virtual void userTriedToCloseWindow ()
 For components on the desktop, this is called if the system wants to close the window. More...
 
virtual void minimisationStateChanged (bool isNowMinimised)
 Called for a desktop component which has just been minimised or un-minimised. More...
 
virtual float getDesktopScaleFactor () const
 Returns the default scale factor to use for this component when it is placed on the desktop. More...
 
void toFront (bool shouldAlsoGainFocus)
 Brings the component to the front of its siblings. More...
 
void toBack ()
 Changes this component's z-order to be at the back of all its siblings. More...
 
void toBehind (Component *other)
 Changes this component's z-order so that it's just behind another component. More...
 
void setAlwaysOnTop (bool shouldStayOnTop)
 Sets whether the component should always be kept at the front of its siblings. More...
 
bool isAlwaysOnTop () const noexcept
 Returns true if this component is set to always stay in front of its siblings. More...
 
int getX () const noexcept
 Returns the x coordinate of the component's left edge. More...
 
int getY () const noexcept
 Returns the y coordinate of the top of this component. More...
 
int getWidth () const noexcept
 Returns the component's width in pixels. More...
 
int getHeight () const noexcept
 Returns the component's height in pixels. More...
 
int getRight () const noexcept
 Returns the x coordinate of the component's right-hand edge. More...
 
Point< intgetPosition () const noexcept
 Returns the component's top-left position as a Point. More...
 
int getBottom () const noexcept
 Returns the y coordinate of the bottom edge of this component. More...
 
Rectangle< intgetBounds () const noexcept
 Returns this component's bounding box. More...
 
Rectangle< intgetLocalBounds () const noexcept
 Returns the component's bounds, relative to its own origin. More...
 
Rectangle< intgetBoundsInParent () const noexcept
 Returns the area of this component's parent which this component covers. More...
 
int getScreenX () const
 Returns this component's x coordinate relative the screen's top-left origin. More...
 
int getScreenY () const
 Returns this component's y coordinate relative the screen's top-left origin. More...
 
Point< intgetScreenPosition () const
 Returns the position of this component's top-left corner relative to the screen's top-left. More...
 
Rectangle< intgetScreenBounds () const
 Returns the bounds of this component, relative to the screen's top-left. More...
 
Point< intgetLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const
 Converts a point to be relative to this component's coordinate space. More...
 
Point< float > getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const
 Converts a point to be relative to this component's coordinate space. More...
 
Rectangle< intgetLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const
 Converts a rectangle to be relative to this component's coordinate space. More...
 
Point< intlocalPointToGlobal (Point< int > localPoint) const
 Converts a point relative to this component's top-left into a screen coordinate. More...
 
Point< float > localPointToGlobal (Point< float > localPoint) const
 Converts a point relative to this component's top-left into a screen coordinate. More...
 
Rectangle< intlocalAreaToGlobal (Rectangle< int > localArea) const
 Converts a rectangle from this component's coordinate space to a screen coordinate. More...
 
void setTopLeftPosition (int x, int y)
 Moves the component to a new position. More...
 
void setTopLeftPosition (Point< int > newTopLeftPosition)
 Moves the component to a new position. More...
 
void setTopRightPosition (int x, int y)
 Moves the component to a new position. More...
 
void setSize (int newWidth, int newHeight)
 Changes the size of the component. More...
 
void setBounds (int x, int y, int width, int height)
 Changes the component's position and size. More...
 
void setBounds (Rectangle< int > newBounds)
 Changes the component's position and size. More...
 
void setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight)
 Changes the component's position and size in terms of fractions of its parent's size. More...
 
void setBoundsRelative (Rectangle< float > proportionalArea)
 Changes the component's position and size in terms of fractions of its parent's size. More...
 
void setBoundsInset (BorderSize< int > borders)
 Changes the component's position and size based on the amount of space to leave around it. More...
 
void setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize)
 Positions the component within a given rectangle, keeping its proportions unchanged. More...
 
void setCentrePosition (int x, int y)
 Changes the position of the component's centre. More...
 
void setCentrePosition (Point< int > newCentrePosition)
 Changes the position of the component's centre. More...
 
void setCentreRelative (float x, float y)
 Changes the position of the component's centre. More...
 
void centreWithSize (int width, int height)
 Changes the component's size and centres it within its parent. More...
 
void setTransform (const AffineTransform &transform)
 Sets a transform matrix to be applied to this component. More...
 
AffineTransform getTransform () const
 Returns the transform that is currently being applied to this component. More...
 
bool isTransformed () const noexcept
 Returns true if a non-identity transform is being applied to this component. More...
 
int proportionOfWidth (float proportion) const noexcept
 Returns a proportion of the component's width. More...
 
int proportionOfHeight (float proportion) const noexcept
 Returns a proportion of the component's height. More...
 
int getParentWidth () const noexcept
 Returns the width of the component's parent. More...
 
int getParentHeight () const noexcept
 Returns the height of the component's parent. More...
 
Rectangle< intgetParentMonitorArea () const
 Returns the screen coordinates of the monitor that contains this component. More...
 
int getNumChildComponents () const noexcept
 Returns the number of child components that this component contains. More...
 
ComponentgetChildComponent (int index) const noexcept
 Returns one of this component's child components, by it index. More...
 
int getIndexOfChildComponent (const Component *child) const noexcept
 Returns the index of this component in the list of child components. More...
 
const Array< Component * > & getChildren () const noexcept
 Provides access to the underlying array of child components. More...
 
ComponentfindChildWithID (StringRef componentID) const noexcept
 Looks for a child component with the specified ID. More...
 
void addChildComponent (Component *child, int zOrder=-1)
 Adds a child component to this one. More...
 
void addChildComponent (Component &child, int zOrder=-1)
 Adds a child component to this one. More...
 
void addAndMakeVisible (Component *child, int zOrder=-1)
 Adds a child component to this one, and also makes the child visible if it isn't already. More...
 
void addAndMakeVisible (Component &child, int zOrder=-1)
 Adds a child component to this one, and also makes the child visible if it isn't already. More...
 
void addChildAndSetID (Component *child, const String &componentID)
 Adds a child component to this one, makes it visible, and sets its component ID. More...
 
void removeChildComponent (Component *childToRemove)
 Removes one of this component's child-components. More...
 
ComponentremoveChildComponent (int childIndexToRemove)
 Removes one of this component's child-components by index. More...
 
void removeAllChildren ()
 Removes all this component's children. More...
 
void deleteAllChildren ()
 Removes and deletes all of this component's children. More...
 
ComponentgetParentComponent () const noexcept
 Returns the component which this component is inside. More...
 
template<class TargetClass >
TargetClass * findParentComponentOfClass () const
 Searches the parent components for a component of a specified class. More...
 
ComponentgetTopLevelComponent () const noexcept
 Returns the highest-level component which contains this one or its parents. More...
 
bool isParentOf (const Component *possibleChild) const noexcept
 Checks whether a component is anywhere inside this component or its children. More...
 
virtual void childrenChanged ()
 Subclasses can use this callback to be told when children are added or removed, or when their z-order changes. More...
 
virtual bool hitTest (int x, int y)
 Tests whether a given point is inside the component. More...
 
void setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept
 Changes the default return value for the hitTest() method. More...
 
void getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept
 Retrieves the current state of the mouse-click interception flags. More...
 
bool contains (Point< int > localPoint)
 Returns true if a given point lies within this component or one of its children. More...
 
bool reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild)
 Returns true if a given point lies in this component, taking any overlapping siblings into account. More...
 
ComponentgetComponentAt (int x, int y)
 Returns the component at a certain point within this one. More...
 
ComponentgetComponentAt (Point< int > position)
 Returns the component at a certain point within this one. More...
 
void repaint ()
 Marks the whole component as needing to be redrawn. More...
 
void repaint (int x, int y, int width, int height)
 Marks a subsection of this component as needing to be redrawn. More...
 
void repaint (Rectangle< int > area)
 Marks a subsection of this component as needing to be redrawn. More...
 
void setBufferedToImage (bool shouldBeBuffered)
 Makes the component use an internal buffer to optimise its redrawing. More...
 
Image createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f)
 Generates a snapshot of part of this component. More...
 
void paintEntireComponent (Graphics &context, bool ignoreAlphaLevel)
 Draws this component and all its subcomponents onto the specified graphics context. More...
 
void setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept
 This allows you to indicate that this component doesn't require its graphics context to be clipped when it is being painted. More...
 
bool isPaintingUnclipped () const noexcept
 Returns true if this component doesn't require its graphics context to be clipped when it is being painted. More...
 
void setComponentEffect (ImageEffectFilter *newEffect)
 Adds an effect filter to alter the component's appearance. More...
 
ImageEffectFiltergetComponentEffect () const noexcept
 Returns the current component effect. More...
 
LookAndFeelgetLookAndFeel () const noexcept
 Finds the appropriate look-and-feel to use for this component. More...
 
void setLookAndFeel (LookAndFeel *newLookAndFeel)
 Sets the look and feel to use for this component. More...
 
virtual void lookAndFeelChanged ()
 Called to let the component react to a change in the look-and-feel setting. More...
 
void sendLookAndFeelChange ()
 Calls the lookAndFeelChanged() method in this component and all its children. More...
 
void setOpaque (bool shouldBeOpaque)
 Indicates whether any parts of the component might be transparent. More...
 
bool isOpaque () const noexcept
 Returns true if no parts of this component are transparent. More...
 
void setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept
 Indicates whether the component should be brought to the front when clicked. More...
 
bool isBroughtToFrontOnMouseClick () const noexcept
 Indicates whether the component should be brought to the front when clicked-on. More...
 
void setWantsKeyboardFocus (bool wantsFocus) noexcept
 Sets a flag to indicate whether this component needs keyboard focus or not. More...
 
bool getWantsKeyboardFocus () const noexcept
 Returns true if the component is interested in getting keyboard focus. More...
 
void setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus)
 Chooses whether a click on this component automatically grabs the focus. More...
 
bool getMouseClickGrabsKeyboardFocus () const noexcept
 Returns the last value set with setMouseClickGrabsKeyboardFocus(). More...
 
void grabKeyboardFocus ()
 Tries to give keyboard focus to this component. More...
 
bool hasKeyboardFocus (bool trueIfChildIsFocused) const
 Returns true if this component currently has the keyboard focus. More...
 
void moveKeyboardFocusToSibling (bool moveToNext)
 Tries to move the keyboard focus to one of this component's siblings. More...
 
virtual KeyboardFocusTraversercreateFocusTraverser ()
 Creates a KeyboardFocusTraverser object to use to determine the logic by which focus should be passed from this component. More...
 
int getExplicitFocusOrder () const
 Returns the focus order of this component, if one has been specified. More...
 
void setExplicitFocusOrder (int newFocusOrderIndex)
 Sets the index used in determining the order in which focusable components should be traversed. More...
 
void setFocusContainer (bool shouldBeFocusContainer) noexcept
 Indicates whether this component is a parent for components that can have their focus traversed. More...
 
bool isFocusContainer () const noexcept
 Returns true if this component has been marked as a focus container. More...
 
bool isEnabled () const noexcept
 Returns true if the component (and all its parents) are enabled. More...
 
void setEnabled (bool shouldBeEnabled)
 Enables or disables this component. More...
 
virtual void enablementChanged ()
 Callback to indicate that this component has been enabled or disabled. More...
 
float getAlpha () const noexcept
 Returns the component's current transparency level. More...
 
void setAlpha (float newAlpha)
 Changes the transparency of this component. More...
 
virtual void alphaChanged ()
 Called when setAlpha() is used to change the alpha value of this component. More...
 
void setMouseCursor (const MouseCursor &cursorType)
 Changes the mouse cursor shape to use when the mouse is over this component. More...
 
virtual MouseCursor getMouseCursor ()
 Returns the mouse cursor shape to use when the mouse is over this component. More...
 
void updateMouseCursor () const
 Forces the current mouse cursor to be updated. More...
 
void mouseMove (const MouseEvent &event) override
 Called when the mouse moves inside a component. More...
 
void mouseEnter (const MouseEvent &event) override
 Called when the mouse first enters a component. More...
 
void mouseExit (const MouseEvent &event) override
 Called when the mouse moves out of a component. More...
 
void mouseDown (const MouseEvent &event) override
 Called when a mouse button is pressed. More...
 
void mouseDrag (const MouseEvent &event) override
 Called when the mouse is moved while a button is held down. More...
 
void mouseDoubleClick (const MouseEvent &event) override
 Called when a mouse button has been double-clicked on a component. More...
 
void mouseMagnify (const MouseEvent &event, float scaleFactor) override
 Called when a pinch-to-zoom mouse-gesture is used. More...
 
void setRepaintsOnMouseActivity (bool shouldRepaint) noexcept
 Causes automatic repaints when the mouse enters or exits this component. More...
 
void addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents)
 Registers a listener to be told when mouse events occur in this component. More...
 
void removeMouseListener (MouseListener *listenerToRemove)
 Deregisters a mouse listener. More...
 
void addKeyListener (KeyListener *newListener)
 Adds a listener that wants to hear about keypresses that this component receives. More...
 
void removeKeyListener (KeyListener *listenerToRemove)
 Removes a previously-registered key listener. More...
 
virtual void modifierKeysChanged (const ModifierKeys &modifiers)
 Called when a modifier key is pressed or released. More...
 
virtual void focusGained (FocusChangeType cause)
 Called to indicate that this component has just acquired the keyboard focus. More...
 
virtual void focusLost (FocusChangeType cause)
 Called to indicate that this component has just lost the keyboard focus. More...
 
virtual void focusOfChildComponentChanged (FocusChangeType cause)
 Called to indicate a change in whether or not this component is the parent of the currently-focused component. More...
 
bool isMouseOver (bool includeChildren=false) const
 Returns true if the mouse is currently over this component. More...
 
bool isMouseButtonDown (bool includeChildren=false) const
 Returns true if the mouse button is currently held down in this component. More...
 
bool isMouseOverOrDragging (bool includeChildren=false) const
 True if the mouse is over this component, or if it's being dragged in this component. More...
 
Point< intgetMouseXYRelative () const
 Returns the mouse's current position, relative to this component. More...
 
virtual void moved ()
 Called when this component's position has been changed. More...
 
virtual void childBoundsChanged (Component *child)
 Called when one of this component's children is moved or resized. More...
 
virtual void parentSizeChanged ()
 Called when this component's immediate parent has been resized. More...
 
virtual void broughtToFront ()
 Called when this component has been moved to the front of its siblings. More...
 
void addComponentListener (ComponentListener *newListener)
 Adds a listener to be told about changes to the component hierarchy or position. More...
 
void removeComponentListener (ComponentListener *listenerToRemove)
 Removes a component listener. More...
 
void postCommandMessage (int commandId)
 Dispatches a numbered message to this component. More...
 
virtual void handleCommandMessage (int commandId)
 Called to handle a command that was sent by postCommandMessage(). More...
 
int runModalLoop ()
 Runs a component modally, waiting until the loop terminates. More...
 
void enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false)
 Puts the component into a modal state. More...
 
void exitModalState (int returnValue)
 Ends a component's modal state. More...
 
bool isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept
 Returns true if this component is the modal one. More...
 
bool isCurrentlyBlockedByAnotherModalComponent () const
 Checks whether there's a modal component somewhere that's stopping this one from receiving messages. More...
 
virtual bool canModalEventBeSentToComponent (const Component *targetComponent)
 When a component is modal, this callback allows it to choose which other components can still receive events. More...
 
virtual void inputAttemptWhenModal ()
 Called when the user tries to click on a component that is blocked by another modal component. More...
 
NamedValueSetgetProperties () noexcept
 Returns the set of properties that belong to this component. More...
 
const NamedValueSetgetProperties () const noexcept
 Returns the set of properties that belong to this component. More...
 
Colour findColour (int colourID, bool inheritFromParent=false) const
 Looks for a colour that has been registered with the given colour ID number. More...
 
void setColour (int colourID, Colour newColour)
 Registers a colour to be used for a particular purpose. More...
 
void removeColour (int colourID)
 If a colour has been set with setColour(), this will remove it. More...
 
bool isColourSpecified (int colourID) const
 Returns true if the specified colour ID has been explicitly set for this component using the setColour() method. More...
 
void copyAllExplicitColoursTo (Component &target) const
 This looks for any colours that have been specified for this component, and copies them to the specified target component. More...
 
void * getWindowHandle () const
 Returns the underlying native window handle for this component. More...
 
PositionergetPositioner () const noexcept
 Returns the Positioner object that has been set for this component. More...
 
void setPositioner (Positioner *newPositioner)
 Sets a new Positioner object for this component. More...
 
void setCachedComponentImage (CachedComponentImage *newCachedImage)
 Gives the component a CachedComponentImage that should be used to buffer its painting. More...
 
CachedComponentImagegetCachedComponentImage () const noexcept
 Returns the object that was set by setCachedComponentImage(). More...
 
void setViewportIgnoreDragFlag (bool ignoreDrag) noexcept
 Sets a flag to indicate whether mouse drag events on this Component should be ignored when it is inside a Viewport with drag-to-scroll functionality enabled. More...
 
bool getViewportIgnoreDragFlag () const noexcept
 Retrieves the current state of the Viewport drag-to-scroll functionality flag. More...
 
- Public Member Functions inherited from MouseListener
virtual ~MouseListener ()=default
 Destructor. More...
 
- Public Member Functions inherited from SettableTooltipClient
 ~SettableTooltipClient () override=default
 Destructor. More...
 
virtual void setTooltip (const String &newTooltip)
 Assigns a new tooltip to this object. More...
 
String getTooltip () override
 Returns the tooltip assigned to this object. More...
 
- Public Member Functions inherited from TooltipClient
virtual ~TooltipClient ()=default
 Destructor. More...
 

Additional Inherited Members

- Public Types inherited from ListBox
enum  ColourIds { backgroundColourId = 0x1002800, outlineColourId = 0x1002810, textColourId = 0x1002820 }
 A set of colour IDs to use to change the colour of various aspects of the label. More...
 
- Public Types inherited from Component
enum  FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly }
 Enumeration used by the focusGained() and focusLost() methods. More...
 
- Static Public Member Functions inherited from Component
static float JUCE_CALLTYPE getApproximateScaleFactorForComponent (Component *targetComponent)
 Returns the approximate scale factor for a given component by traversing its parent hierarchy and applying each transform and finally scaling this by the global scale factor. More...
 
static Component *JUCE_CALLTYPE getCurrentlyFocusedComponent () noexcept
 Returns the component that currently has the keyboard focus. More...
 
static void JUCE_CALLTYPE unfocusAllComponents ()
 If any component has keyboard focus, this will defocus it. More...
 
static void JUCE_CALLTYPE beginDragAutoRepeat (int millisecondsBetweenCallbacks)
 Ensures that a non-stop stream of mouse-drag events will be sent during the current mouse-drag operation. More...
 
static bool JUCE_CALLTYPE isMouseButtonDownAnywhere () noexcept
 Returns true if a mouse button is currently down. More...
 
static int JUCE_CALLTYPE getNumCurrentlyModalComponents () noexcept
 Returns the number of components that are currently in a modal state. More...
 
static Component *JUCE_CALLTYPE getCurrentlyModalComponent (int index=0) noexcept
 Returns one of the components that are currently modal. More...
 
- Protected Member Functions inherited from SettableTooltipClient
 SettableTooltipClient ()=default
 

Detailed Description

A table of cells, using a TableHeaderComponent as its header.

This component makes it easy to create a table by providing a TableListBoxModel as the data source.

See also
TableListBoxModel, TableHeaderComponent

Constructor & Destructor Documentation

◆ TableListBox()

TableListBox::TableListBox ( const String componentName = String(),
TableListBoxModel model = nullptr 
)

Creates a TableListBox.

The model pointer passed-in can be null, in which case you can set it later with setModel(). The TableListBox does not take ownership of the model - it's the caller's responsibility to manage its lifetime and make sure it doesn't get deleted while still being used.

◆ ~TableListBox()

TableListBox::~TableListBox ( )
override

Destructor.

Member Function Documentation

◆ setModel()

void TableListBox::setModel ( TableListBoxModel newModel)

Changes the TableListBoxModel that is being used for this table.

The TableListBox does not take ownership of the model - it's the caller's responsibility to manage its lifetime and make sure it doesn't get deleted while still being used.

◆ getModel()

TableListBoxModel* TableListBox::getModel ( ) const
noexcept

Returns the model currently in use.

◆ getHeader()

TableHeaderComponent& TableListBox::getHeader ( ) const
noexcept

Returns the header component being used in this table.

◆ setHeader()

void TableListBox::setHeader ( TableHeaderComponent newHeader)

Sets the header component to use for the table.

The table will take ownership of the component that you pass in, and will delete it when it's no longer needed. The pointer passed in may not be null.

◆ setHeaderHeight()

void TableListBox::setHeaderHeight ( int  newHeight)

Changes the height of the table header component.

See also
getHeaderHeight

◆ getHeaderHeight()

int TableListBox::getHeaderHeight ( ) const
noexcept

Returns the height of the table header.

See also
setHeaderHeight

◆ autoSizeColumn()

void TableListBox::autoSizeColumn ( int  columnId)

Resizes a column to fit its contents.

This uses TableListBoxModel::getColumnAutoSizeWidth() to find the best width, and applies that to the column.

See also
autoSizeAllColumns, TableHeaderComponent::setColumnWidth

◆ autoSizeAllColumns()

void TableListBox::autoSizeAllColumns ( )

Calls autoSizeColumn() for all columns in the table.

◆ setAutoSizeMenuOptionShown()

void TableListBox::setAutoSizeMenuOptionShown ( bool  shouldBeShown)
noexcept

Enables or disables the auto size options on the popup menu.

By default, these are enabled.

◆ isAutoSizeMenuOptionShown()

bool TableListBox::isAutoSizeMenuOptionShown ( ) const
noexcept

◆ getCellPosition()

Rectangle<int> TableListBox::getCellPosition ( int  columnId,
int  rowNumber,
bool  relativeToComponentTopLeft 
) const

Returns the position of one of the cells in the table.

If relativeToComponentTopLeft is true, the coordinates are relative to the table component's top-left. The row number isn't checked to see if it's in-range, but the column ID must exist or this will return an empty rectangle.

If relativeToComponentTopLeft is false, the coordinates are relative to the top-left of the table's top-left cell.

◆ getCellComponent()

Component* TableListBox::getCellComponent ( int  columnId,
int  rowNumber 
) const

Returns the component that currently represents a given cell.

If the component for this cell is off-screen or if the position is out-of-range, this may return nullptr.

See also
getCellPosition

◆ scrollToEnsureColumnIsOnscreen()

void TableListBox::scrollToEnsureColumnIsOnscreen ( int  columnId)

Scrolls horizontally if necessary to make sure that a particular column is visible.

See also
ListBox::scrollToEnsureRowIsOnscreen

◆ getNumRows()

int TableListBox::getNumRows ( )
overridevirtual

Implements ListBoxModel.

◆ paintListBoxItem()

void TableListBox::paintListBoxItem ( int  ,
Graphics ,
int  ,
int  ,
bool   
)
overridevirtual

Implements ListBoxModel.

◆ refreshComponentForRow()

Component* TableListBox::refreshComponentForRow ( int  rowNumber,
bool  isRowSelected,
Component existingComponentToUpdate 
)
overridevirtual

Reimplemented from ListBoxModel.

◆ selectedRowsChanged()

void TableListBox::selectedRowsChanged ( int  row)
overridevirtual

Reimplemented from ListBoxModel.

◆ deleteKeyPressed()

void TableListBox::deleteKeyPressed ( int  currentSelectedRow)
overridevirtual

Reimplemented from ListBoxModel.

◆ returnKeyPressed()

void TableListBox::returnKeyPressed ( int  currentSelectedRow)
overridevirtual

Reimplemented from ListBoxModel.

◆ backgroundClicked()

void TableListBox::backgroundClicked ( const MouseEvent )
overridevirtual

Reimplemented from ListBoxModel.

◆ listWasScrolled()

void TableListBox::listWasScrolled ( )
overridevirtual

Reimplemented from ListBoxModel.

◆ tableColumnsChanged()

void TableListBox::tableColumnsChanged ( TableHeaderComponent )
overridevirtual

◆ tableColumnsResized()

void TableListBox::tableColumnsResized ( TableHeaderComponent )
overridevirtual

◆ tableSortOrderChanged()

void TableListBox::tableSortOrderChanged ( TableHeaderComponent )
overridevirtual

◆ tableColumnDraggingChanged()

void TableListBox::tableColumnDraggingChanged ( TableHeaderComponent ,
int   
)
overridevirtual

Reimplemented from TableHeaderComponent::Listener.

◆ resized()

void TableListBox::resized ( )
overridevirtual

Reimplemented from ListBox.


The documentation for this class was generated from the following file: