JUCE
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A toolbar component. More...
Classes | |
struct | LookAndFeelMethods |
This abstract base class is implemented by LookAndFeel classes. More... | |
Public Types | |
enum | ToolbarItemStyle { iconsOnly, iconsWithText, textOnly } |
Options for the way items should be displayed. More... | |
enum | CustomisationFlags { allowIconsOnlyChoice = 1, allowIconsWithTextChoice = 2, allowTextOnlyChoice = 4, showResetToDefaultsButton = 8, allCustomisationOptionsEnabled = (allowIconsOnlyChoice | allowIconsWithTextChoice | allowTextOnlyChoice | showResetToDefaultsButton) } |
Flags used by the showCustomisationDialog() method. More... | |
enum | ColourIds { backgroundColourId = 0x1003200, separatorColourId = 0x1003210, buttonMouseOverBackgroundColourId = 0x1003220, buttonMouseDownBackgroundColourId = 0x1003230, labelTextColourId = 0x1003240, editingModeOutlineColourId = 0x1003250 } |
A set of colour IDs to use to change the colour of various aspects of the toolbar. More... | |
Public Types inherited from Component | |
enum | FocusChangeType { focusChangedByMouseClick, focusChangedByTabKey, focusChangedDirectly } |
Enumeration used by the focusGained() and focusLost() methods. More... | |
Public Member Functions | |
Toolbar () | |
Creates an empty toolbar component. More... | |
~Toolbar () override | |
Destructor. More... | |
void | setVertical (bool shouldBeVertical) |
Changes the bar's orientation. More... | |
bool | isVertical () const noexcept |
Returns true if the bar is set to be vertical, or false if it's horizontal. More... | |
int | getThickness () const noexcept |
Returns the depth of the bar. More... | |
int | getLength () const noexcept |
Returns the length of the bar. More... | |
void | clear () |
Deletes all items from the bar. More... | |
void | addItem (ToolbarItemFactory &factory, int itemId, int insertIndex=-1) |
Adds an item to the toolbar. More... | |
void | removeToolbarItem (int itemIndex) |
Deletes one of the items from the bar. More... | |
ToolbarItemComponent * | removeAndReturnItem (int itemIndex) |
Removes an item from the bar and returns it. More... | |
int | getNumItems () const noexcept |
Returns the number of items currently on the toolbar. More... | |
int | getItemId (int itemIndex) const noexcept |
Returns the ID of the item with the given index. More... | |
ToolbarItemComponent * | getItemComponent (int itemIndex) const noexcept |
Returns the component being used for the item with the given index. More... | |
void | addDefaultItems (ToolbarItemFactory &factoryToUse) |
Clears this toolbar and adds to it the default set of items that the specified factory creates. More... | |
ToolbarItemStyle | getStyle () const noexcept |
Returns the toolbar's current style. More... | |
void | setStyle (const ToolbarItemStyle &newStyle) |
Changes the toolbar's current style. More... | |
void | showCustomisationDialog (ToolbarItemFactory &factory, int optionFlags=allCustomisationOptionsEnabled) |
Pops up a modal dialog box that allows this toolbar to be customised by the user. More... | |
void | setEditingActive (bool editingEnabled) |
Turns on or off the toolbar's editing mode, in which its items can be rearranged by the user. More... | |
String | toString () const |
Returns a string that represents the toolbar's current set of items. More... | |
bool | restoreFromString (ToolbarItemFactory &factoryToUse, const String &savedVersion) |
Restores a set of items that was previously stored in a string by the toString() method. More... | |
void | paint (Graphics &) override |
void | resized () override |
void | mouseDown (const MouseEvent &) override |
bool | isInterestedInDragSource (const SourceDetails &) override |
void | itemDragMove (const SourceDetails &) override |
void | itemDragExit (const SourceDetails &) override |
void | itemDropped (const SourceDetails &) override |
void | updateAllItemPositions (bool animate) |
Public Member Functions inherited from Component | |
Component () noexcept | |
Creates a component. More... | |
~Component () override | |
Destructor. More... | |
Component (const String &componentName) noexcept | |
Creates a component, setting its name at the same time. More... | |
const String & | getName () const noexcept |
Returns the name of this component. More... | |
virtual void | setName (const String &newName) |
Sets the name of this component. More... | |
const String & | getComponentID () const noexcept |
Returns the ID string that was set by setComponentID(). More... | |
void | setComponentID (const String &newID) |
Sets the component's ID string. More... | |
virtual void | setVisible (bool shouldBeVisible) |
Makes the component visible or invisible. More... | |
bool | isVisible () const noexcept |
Tests whether the component is visible or not. More... | |
virtual void | visibilityChanged () |
Called when this component's visibility changes. More... | |
bool | isShowing () const |
Tests whether this component and all its parents are visible. More... | |
virtual void | addToDesktop (int windowStyleFlags, void *nativeWindowToAttachTo=nullptr) |
Makes this component appear as a window on the desktop. More... | |
void | removeFromDesktop () |
If the component is currently showing on the desktop, this will hide it. More... | |
bool | isOnDesktop () const noexcept |
Returns true if this component is currently showing on the desktop. More... | |
ComponentPeer * | getPeer () const |
Returns the heavyweight window that contains this component. More... | |
virtual void | userTriedToCloseWindow () |
For components on the desktop, this is called if the system wants to close the window. More... | |
virtual void | minimisationStateChanged (bool isNowMinimised) |
Called for a desktop component which has just been minimised or un-minimised. More... | |
virtual float | getDesktopScaleFactor () const |
Returns the default scale factor to use for this component when it is placed on the desktop. More... | |
void | toFront (bool shouldAlsoGainFocus) |
Brings the component to the front of its siblings. More... | |
void | toBack () |
Changes this component's z-order to be at the back of all its siblings. More... | |
void | toBehind (Component *other) |
Changes this component's z-order so that it's just behind another component. More... | |
void | setAlwaysOnTop (bool shouldStayOnTop) |
Sets whether the component should always be kept at the front of its siblings. More... | |
bool | isAlwaysOnTop () const noexcept |
Returns true if this component is set to always stay in front of its siblings. More... | |
int | getX () const noexcept |
Returns the x coordinate of the component's left edge. More... | |
int | getY () const noexcept |
Returns the y coordinate of the top of this component. More... | |
int | getWidth () const noexcept |
Returns the component's width in pixels. More... | |
int | getHeight () const noexcept |
Returns the component's height in pixels. More... | |
int | getRight () const noexcept |
Returns the x coordinate of the component's right-hand edge. More... | |
Point< int > | getPosition () const noexcept |
Returns the component's top-left position as a Point. More... | |
int | getBottom () const noexcept |
Returns the y coordinate of the bottom edge of this component. More... | |
Rectangle< int > | getBounds () const noexcept |
Returns this component's bounding box. More... | |
Rectangle< int > | getLocalBounds () const noexcept |
Returns the component's bounds, relative to its own origin. More... | |
Rectangle< int > | getBoundsInParent () const noexcept |
Returns the area of this component's parent which this component covers. More... | |
int | getScreenX () const |
Returns this component's x coordinate relative the screen's top-left origin. More... | |
int | getScreenY () const |
Returns this component's y coordinate relative the screen's top-left origin. More... | |
Point< int > | getScreenPosition () const |
Returns the position of this component's top-left corner relative to the screen's top-left. More... | |
Rectangle< int > | getScreenBounds () const |
Returns the bounds of this component, relative to the screen's top-left. More... | |
Point< int > | getLocalPoint (const Component *sourceComponent, Point< int > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Point< float > | getLocalPoint (const Component *sourceComponent, Point< float > pointRelativeToSourceComponent) const |
Converts a point to be relative to this component's coordinate space. More... | |
Rectangle< int > | getLocalArea (const Component *sourceComponent, Rectangle< int > areaRelativeToSourceComponent) const |
Converts a rectangle to be relative to this component's coordinate space. More... | |
Point< int > | localPointToGlobal (Point< int > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Point< float > | localPointToGlobal (Point< float > localPoint) const |
Converts a point relative to this component's top-left into a screen coordinate. More... | |
Rectangle< int > | localAreaToGlobal (Rectangle< int > localArea) const |
Converts a rectangle from this component's coordinate space to a screen coordinate. More... | |
void | setTopLeftPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setTopLeftPosition (Point< int > newTopLeftPosition) |
Moves the component to a new position. More... | |
void | setTopRightPosition (int x, int y) |
Moves the component to a new position. More... | |
void | setSize (int newWidth, int newHeight) |
Changes the size of the component. More... | |
void | setBounds (int x, int y, int width, int height) |
Changes the component's position and size. More... | |
void | setBounds (Rectangle< int > newBounds) |
Changes the component's position and size. More... | |
void | setBoundsRelative (float proportionalX, float proportionalY, float proportionalWidth, float proportionalHeight) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsRelative (Rectangle< float > proportionalArea) |
Changes the component's position and size in terms of fractions of its parent's size. More... | |
void | setBoundsInset (BorderSize< int > borders) |
Changes the component's position and size based on the amount of space to leave around it. More... | |
void | setBoundsToFit (Rectangle< int > targetArea, Justification justification, bool onlyReduceInSize) |
Positions the component within a given rectangle, keeping its proportions unchanged. More... | |
void | setCentrePosition (int x, int y) |
Changes the position of the component's centre. More... | |
void | setCentrePosition (Point< int > newCentrePosition) |
Changes the position of the component's centre. More... | |
void | setCentreRelative (float x, float y) |
Changes the position of the component's centre. More... | |
void | centreWithSize (int width, int height) |
Changes the component's size and centres it within its parent. More... | |
void | setTransform (const AffineTransform &transform) |
Sets a transform matrix to be applied to this component. More... | |
AffineTransform | getTransform () const |
Returns the transform that is currently being applied to this component. More... | |
bool | isTransformed () const noexcept |
Returns true if a non-identity transform is being applied to this component. More... | |
int | proportionOfWidth (float proportion) const noexcept |
Returns a proportion of the component's width. More... | |
int | proportionOfHeight (float proportion) const noexcept |
Returns a proportion of the component's height. More... | |
int | getParentWidth () const noexcept |
Returns the width of the component's parent. More... | |
int | getParentHeight () const noexcept |
Returns the height of the component's parent. More... | |
Rectangle< int > | getParentMonitorArea () const |
Returns the screen coordinates of the monitor that contains this component. More... | |
int | getNumChildComponents () const noexcept |
Returns the number of child components that this component contains. More... | |
Component * | getChildComponent (int index) const noexcept |
Returns one of this component's child components, by it index. More... | |
int | getIndexOfChildComponent (const Component *child) const noexcept |
Returns the index of this component in the list of child components. More... | |
const Array< Component * > & | getChildren () const noexcept |
Provides access to the underlying array of child components. More... | |
Component * | findChildWithID (StringRef componentID) const noexcept |
Looks for a child component with the specified ID. More... | |
void | addChildComponent (Component *child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addChildComponent (Component &child, int zOrder=-1) |
Adds a child component to this one. More... | |
void | addAndMakeVisible (Component *child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addAndMakeVisible (Component &child, int zOrder=-1) |
Adds a child component to this one, and also makes the child visible if it isn't already. More... | |
void | addChildAndSetID (Component *child, const String &componentID) |
Adds a child component to this one, makes it visible, and sets its component ID. More... | |
void | removeChildComponent (Component *childToRemove) |
Removes one of this component's child-components. More... | |
Component * | removeChildComponent (int childIndexToRemove) |
Removes one of this component's child-components by index. More... | |
void | removeAllChildren () |
Removes all this component's children. More... | |
void | deleteAllChildren () |
Removes and deletes all of this component's children. More... | |
Component * | getParentComponent () const noexcept |
Returns the component which this component is inside. More... | |
template<class TargetClass > | |
TargetClass * | findParentComponentOfClass () const |
Searches the parent components for a component of a specified class. More... | |
Component * | getTopLevelComponent () const noexcept |
Returns the highest-level component which contains this one or its parents. More... | |
bool | isParentOf (const Component *possibleChild) const noexcept |
Checks whether a component is anywhere inside this component or its children. More... | |
virtual void | parentHierarchyChanged () |
Called to indicate that the component's parents have changed. More... | |
virtual void | childrenChanged () |
Subclasses can use this callback to be told when children are added or removed, or when their z-order changes. More... | |
virtual bool | hitTest (int x, int y) |
Tests whether a given point is inside the component. More... | |
void | setInterceptsMouseClicks (bool allowClicksOnThisComponent, bool allowClicksOnChildComponents) noexcept |
Changes the default return value for the hitTest() method. More... | |
void | getInterceptsMouseClicks (bool &allowsClicksOnThisComponent, bool &allowsClicksOnChildComponents) const noexcept |
Retrieves the current state of the mouse-click interception flags. More... | |
bool | contains (Point< int > localPoint) |
Returns true if a given point lies within this component or one of its children. More... | |
bool | reallyContains (Point< int > localPoint, bool returnTrueIfWithinAChild) |
Returns true if a given point lies in this component, taking any overlapping siblings into account. More... | |
Component * | getComponentAt (int x, int y) |
Returns the component at a certain point within this one. More... | |
Component * | getComponentAt (Point< int > position) |
Returns the component at a certain point within this one. More... | |
void | repaint () |
Marks the whole component as needing to be redrawn. More... | |
void | repaint (int x, int y, int width, int height) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | repaint (Rectangle< int > area) |
Marks a subsection of this component as needing to be redrawn. More... | |
void | setBufferedToImage (bool shouldBeBuffered) |
Makes the component use an internal buffer to optimise its redrawing. More... | |
Image | createComponentSnapshot (Rectangle< int > areaToGrab, bool clipImageToComponentBounds=true, float scaleFactor=1.0f) |
Generates a snapshot of part of this component. More... | |
void | paintEntireComponent (Graphics &context, bool ignoreAlphaLevel) |
Draws this component and all its subcomponents onto the specified graphics context. More... | |
void | setPaintingIsUnclipped (bool shouldPaintWithoutClipping) noexcept |
This allows you to indicate that this component doesn't require its graphics context to be clipped when it is being painted. More... | |
bool | isPaintingUnclipped () const noexcept |
Returns true if this component doesn't require its graphics context to be clipped when it is being painted. More... | |
void | setComponentEffect (ImageEffectFilter *newEffect) |
Adds an effect filter to alter the component's appearance. More... | |
ImageEffectFilter * | getComponentEffect () const noexcept |
Returns the current component effect. More... | |
LookAndFeel & | getLookAndFeel () const noexcept |
Finds the appropriate look-and-feel to use for this component. More... | |
void | setLookAndFeel (LookAndFeel *newLookAndFeel) |
Sets the look and feel to use for this component. More... | |
virtual void | lookAndFeelChanged () |
Called to let the component react to a change in the look-and-feel setting. More... | |
void | sendLookAndFeelChange () |
Calls the lookAndFeelChanged() method in this component and all its children. More... | |
void | setOpaque (bool shouldBeOpaque) |
Indicates whether any parts of the component might be transparent. More... | |
bool | isOpaque () const noexcept |
Returns true if no parts of this component are transparent. More... | |
void | setBroughtToFrontOnMouseClick (bool shouldBeBroughtToFront) noexcept |
Indicates whether the component should be brought to the front when clicked. More... | |
bool | isBroughtToFrontOnMouseClick () const noexcept |
Indicates whether the component should be brought to the front when clicked-on. More... | |
void | setWantsKeyboardFocus (bool wantsFocus) noexcept |
Sets a flag to indicate whether this component needs keyboard focus or not. More... | |
bool | getWantsKeyboardFocus () const noexcept |
Returns true if the component is interested in getting keyboard focus. More... | |
void | setMouseClickGrabsKeyboardFocus (bool shouldGrabFocus) |
Chooses whether a click on this component automatically grabs the focus. More... | |
bool | getMouseClickGrabsKeyboardFocus () const noexcept |
Returns the last value set with setMouseClickGrabsKeyboardFocus(). More... | |
void | grabKeyboardFocus () |
Tries to give keyboard focus to this component. More... | |
bool | hasKeyboardFocus (bool trueIfChildIsFocused) const |
Returns true if this component currently has the keyboard focus. More... | |
void | moveKeyboardFocusToSibling (bool moveToNext) |
Tries to move the keyboard focus to one of this component's siblings. More... | |
virtual KeyboardFocusTraverser * | createFocusTraverser () |
Creates a KeyboardFocusTraverser object to use to determine the logic by which focus should be passed from this component. More... | |
int | getExplicitFocusOrder () const |
Returns the focus order of this component, if one has been specified. More... | |
void | setExplicitFocusOrder (int newFocusOrderIndex) |
Sets the index used in determining the order in which focusable components should be traversed. More... | |
void | setFocusContainer (bool shouldBeFocusContainer) noexcept |
Indicates whether this component is a parent for components that can have their focus traversed. More... | |
bool | isFocusContainer () const noexcept |
Returns true if this component has been marked as a focus container. More... | |
bool | isEnabled () const noexcept |
Returns true if the component (and all its parents) are enabled. More... | |
void | setEnabled (bool shouldBeEnabled) |
Enables or disables this component. More... | |
virtual void | enablementChanged () |
Callback to indicate that this component has been enabled or disabled. More... | |
float | getAlpha () const noexcept |
Returns the component's current transparency level. More... | |
void | setAlpha (float newAlpha) |
Changes the transparency of this component. More... | |
virtual void | alphaChanged () |
Called when setAlpha() is used to change the alpha value of this component. More... | |
void | setMouseCursor (const MouseCursor &cursorType) |
Changes the mouse cursor shape to use when the mouse is over this component. More... | |
virtual MouseCursor | getMouseCursor () |
Returns the mouse cursor shape to use when the mouse is over this component. More... | |
void | updateMouseCursor () const |
Forces the current mouse cursor to be updated. More... | |
virtual void | paintOverChildren (Graphics &g) |
Components can override this method to draw over the top of their children. More... | |
void | mouseMove (const MouseEvent &event) override |
Called when the mouse moves inside a component. More... | |
void | mouseEnter (const MouseEvent &event) override |
Called when the mouse first enters a component. More... | |
void | mouseExit (const MouseEvent &event) override |
Called when the mouse moves out of a component. More... | |
void | mouseDrag (const MouseEvent &event) override |
Called when the mouse is moved while a button is held down. More... | |
void | mouseUp (const MouseEvent &event) override |
Called when a mouse button is released. More... | |
void | mouseDoubleClick (const MouseEvent &event) override |
Called when a mouse button has been double-clicked on a component. More... | |
void | mouseWheelMove (const MouseEvent &event, const MouseWheelDetails &wheel) override |
Called when the mouse-wheel is moved. More... | |
void | mouseMagnify (const MouseEvent &event, float scaleFactor) override |
Called when a pinch-to-zoom mouse-gesture is used. More... | |
void | setRepaintsOnMouseActivity (bool shouldRepaint) noexcept |
Causes automatic repaints when the mouse enters or exits this component. More... | |
void | addMouseListener (MouseListener *newListener, bool wantsEventsForAllNestedChildComponents) |
Registers a listener to be told when mouse events occur in this component. More... | |
void | removeMouseListener (MouseListener *listenerToRemove) |
Deregisters a mouse listener. More... | |
void | addKeyListener (KeyListener *newListener) |
Adds a listener that wants to hear about keypresses that this component receives. More... | |
void | removeKeyListener (KeyListener *listenerToRemove) |
Removes a previously-registered key listener. More... | |
virtual bool | keyPressed (const KeyPress &key) |
Called when a key is pressed. More... | |
virtual bool | keyStateChanged (bool isKeyDown) |
Called when a key is pressed or released. More... | |
virtual void | modifierKeysChanged (const ModifierKeys &modifiers) |
Called when a modifier key is pressed or released. More... | |
virtual void | focusGained (FocusChangeType cause) |
Called to indicate that this component has just acquired the keyboard focus. More... | |
virtual void | focusLost (FocusChangeType cause) |
Called to indicate that this component has just lost the keyboard focus. More... | |
virtual void | focusOfChildComponentChanged (FocusChangeType cause) |
Called to indicate a change in whether or not this component is the parent of the currently-focused component. More... | |
bool | isMouseOver (bool includeChildren=false) const |
Returns true if the mouse is currently over this component. More... | |
bool | isMouseButtonDown (bool includeChildren=false) const |
Returns true if the mouse button is currently held down in this component. More... | |
bool | isMouseOverOrDragging (bool includeChildren=false) const |
True if the mouse is over this component, or if it's being dragged in this component. More... | |
Point< int > | getMouseXYRelative () const |
Returns the mouse's current position, relative to this component. More... | |
virtual void | moved () |
Called when this component's position has been changed. More... | |
virtual void | childBoundsChanged (Component *child) |
Called when one of this component's children is moved or resized. More... | |
virtual void | parentSizeChanged () |
Called when this component's immediate parent has been resized. More... | |
virtual void | broughtToFront () |
Called when this component has been moved to the front of its siblings. More... | |
void | addComponentListener (ComponentListener *newListener) |
Adds a listener to be told about changes to the component hierarchy or position. More... | |
void | removeComponentListener (ComponentListener *listenerToRemove) |
Removes a component listener. More... | |
void | postCommandMessage (int commandId) |
Dispatches a numbered message to this component. More... | |
virtual void | handleCommandMessage (int commandId) |
Called to handle a command that was sent by postCommandMessage(). More... | |
int | runModalLoop () |
Runs a component modally, waiting until the loop terminates. More... | |
void | enterModalState (bool takeKeyboardFocus=true, ModalComponentManager::Callback *callback=nullptr, bool deleteWhenDismissed=false) |
Puts the component into a modal state. More... | |
void | exitModalState (int returnValue) |
Ends a component's modal state. More... | |
bool | isCurrentlyModal (bool onlyConsiderForemostModalComponent=true) const noexcept |
Returns true if this component is the modal one. More... | |
bool | isCurrentlyBlockedByAnotherModalComponent () const |
Checks whether there's a modal component somewhere that's stopping this one from receiving messages. More... | |
virtual bool | canModalEventBeSentToComponent (const Component *targetComponent) |
When a component is modal, this callback allows it to choose which other components can still receive events. More... | |
virtual void | inputAttemptWhenModal () |
Called when the user tries to click on a component that is blocked by another modal component. More... | |
NamedValueSet & | getProperties () noexcept |
Returns the set of properties that belong to this component. More... | |
const NamedValueSet & | getProperties () const noexcept |
Returns the set of properties that belong to this component. More... | |
Colour | findColour (int colourID, bool inheritFromParent=false) const |
Looks for a colour that has been registered with the given colour ID number. More... | |
void | setColour (int colourID, Colour newColour) |
Registers a colour to be used for a particular purpose. More... | |
void | removeColour (int colourID) |
If a colour has been set with setColour(), this will remove it. More... | |
bool | isColourSpecified (int colourID) const |
Returns true if the specified colour ID has been explicitly set for this component using the setColour() method. More... | |
void | copyAllExplicitColoursTo (Component &target) const |
This looks for any colours that have been specified for this component, and copies them to the specified target component. More... | |
virtual void | colourChanged () |
This method is called when a colour is changed by the setColour() method. More... | |
void * | getWindowHandle () const |
Returns the underlying native window handle for this component. More... | |
Positioner * | getPositioner () const noexcept |
Returns the Positioner object that has been set for this component. More... | |
void | setPositioner (Positioner *newPositioner) |
Sets a new Positioner object for this component. More... | |
void | setCachedComponentImage (CachedComponentImage *newCachedImage) |
Gives the component a CachedComponentImage that should be used to buffer its painting. More... | |
CachedComponentImage * | getCachedComponentImage () const noexcept |
Returns the object that was set by setCachedComponentImage(). More... | |
void | setViewportIgnoreDragFlag (bool ignoreDrag) noexcept |
Sets a flag to indicate whether mouse drag events on this Component should be ignored when it is inside a Viewport with drag-to-scroll functionality enabled. More... | |
bool | getViewportIgnoreDragFlag () const noexcept |
Retrieves the current state of the Viewport drag-to-scroll functionality flag. More... | |
Public Member Functions inherited from MouseListener | |
virtual | ~MouseListener ()=default |
Destructor. More... | |
Public Member Functions inherited from DragAndDropContainer | |
DragAndDropContainer () | |
Creates a DragAndDropContainer. More... | |
virtual | ~DragAndDropContainer () |
Destructor. More... | |
void | startDragging (const var &sourceDescription, Component *sourceComponent, Image dragImage=Image(), bool allowDraggingToOtherJuceWindows=false, const Point< int > *imageOffsetFromMouse=nullptr, const MouseInputSource *inputSourceCausingDrag=nullptr) |
Begins a drag-and-drop operation. More... | |
bool | isDragAndDropActive () const |
Returns true if something is currently being dragged. More... | |
int | getNumCurrentDrags () const |
Returns the number of things currently being dragged. More... | |
var | getCurrentDragDescription () const |
Returns the description of the thing that's currently being dragged. More... | |
var | getDragDescriptionForIndex (int index) const |
Same as the getCurrentDragDescription() method but takes a touch index parameter. More... | |
void | setCurrentDragImage (const Image &newImage) |
If a drag is in progress, this allows the image being shown to be dynamically updated. More... | |
void | setDragImageForIndex (int index, const Image &newImage) |
Same as the setCurrentDragImage() method but takes a touch index parameter. More... | |
Public Member Functions inherited from DragAndDropTarget | |
virtual | ~DragAndDropTarget ()=default |
Destructor. More... | |
virtual void | itemDragEnter (const SourceDetails &dragSourceDetails) |
Callback to indicate that something is being dragged over this component. More... | |
virtual bool | shouldDrawDragImageWhenOver () |
Overriding this allows the target to tell the drag container whether to draw the drag image while the cursor is over it. More... | |
Static Public Member Functions | |
static ToolbarItemComponent * | createItem (ToolbarItemFactory &, int itemId) |
Static Public Member Functions inherited from Component | |
static float JUCE_CALLTYPE | getApproximateScaleFactorForComponent (Component *targetComponent) |
Returns the approximate scale factor for a given component by traversing its parent hierarchy and applying each transform and finally scaling this by the global scale factor. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyFocusedComponent () noexcept |
Returns the component that currently has the keyboard focus. More... | |
static void JUCE_CALLTYPE | unfocusAllComponents () |
If any component has keyboard focus, this will defocus it. More... | |
static void JUCE_CALLTYPE | beginDragAutoRepeat (int millisecondsBetweenCallbacks) |
Ensures that a non-stop stream of mouse-drag events will be sent during the current mouse-drag operation. More... | |
static bool JUCE_CALLTYPE | isMouseButtonDownAnywhere () noexcept |
Returns true if a mouse button is currently down. More... | |
static int JUCE_CALLTYPE | getNumCurrentlyModalComponents () noexcept |
Returns the number of components that are currently in a modal state. More... | |
static Component *JUCE_CALLTYPE | getCurrentlyModalComponent (int index=0) noexcept |
Returns one of the components that are currently modal. More... | |
Static Public Member Functions inherited from DragAndDropContainer | |
static DragAndDropContainer * | findParentDragContainerFor (Component *childComponent) |
Utility to find the DragAndDropContainer for a given Component. More... | |
static bool | performExternalDragDropOfFiles (const StringArray &files, bool canMoveFiles, Component *sourceComponent=nullptr, std::function< void()> callback=nullptr) |
This performs an asynchronous drag-and-drop of a set of files to some external application. More... | |
static bool | performExternalDragDropOfText (const String &text, Component *sourceComponent=nullptr, std::function< void()> callback=nullptr) |
This performs an asynchronous drag-and-drop of a block of text to some external application. More... | |
Static Public Attributes | |
static const char *const | toolbarDragDescriptor |
Additional Inherited Members | |
Protected Member Functions inherited from DragAndDropContainer | |
virtual bool | shouldDropFilesWhenDraggedExternally (const DragAndDropTarget::SourceDetails &sourceDetails, StringArray &files, bool &canMoveFiles) |
Override this if you want to be able to perform an external drag of a set of files when the user drags outside of this container component. More... | |
virtual bool | shouldDropTextWhenDraggedExternally (const DragAndDropTarget::SourceDetails &sourceDetails, String &text) |
Override this if you want to be able to perform an external drag of text when the user drags outside of this container component. More... | |
virtual void | dragOperationStarted (const DragAndDropTarget::SourceDetails &) |
Subclasses can override this to be told when a drag starts. More... | |
virtual void | dragOperationEnded (const DragAndDropTarget::SourceDetails &) |
Subclasses can override this to be told when a drag finishes. More... | |
A toolbar component.
A toolbar contains a horizontal or vertical strip of ToolbarItemComponents, and looks after their order and layout.
Items (icon buttons or other custom components) are added to a toolbar using a ToolbarItemFactory - each type of item is given a unique ID number, and a toolbar might contain more than one instance of a particular item type.
Toolbars can be interactively customised, allowing the user to drag the items around, and to drag items onto or off the toolbar, using the ToolbarItemPalette component as a source of new items.
Flags used by the showCustomisationDialog() method.
enum Toolbar::ColourIds |
A set of colour IDs to use to change the colour of various aspects of the toolbar.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.
Enumerator | |
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backgroundColourId | A colour to use to fill the toolbar's background. For more control over this, override LookAndFeel::paintToolbarBackground(). |
separatorColourId | A colour to use to draw the separator lines. |
buttonMouseOverBackgroundColourId | A colour used to paint the background of buttons when the mouse is over them. |
buttonMouseDownBackgroundColourId | A colour used to paint the background of buttons when the mouse is held down on them. |
labelTextColourId | A colour to use for drawing the text under buttons when the style is set to iconsWithText or textOnly. |
editingModeOutlineColourId | A colour to use for an outline around buttons when the customisation dialog is active and the mouse moves over them. |
Toolbar::Toolbar | ( | ) |
Creates an empty toolbar component.
To add some icons or other components to your toolbar, you'll need to create a ToolbarItemFactory class that can create a suitable set of ToolbarItemComponents.
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override |
Destructor.
Any items on the bar will be deleted when the toolbar is deleted.
void Toolbar::setVertical | ( | bool | shouldBeVertical | ) |
Changes the bar's orientation.
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noexcept |
Returns true if the bar is set to be vertical, or false if it's horizontal.
You can change the bar's orientation with setVertical().
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noexcept |
Returns the depth of the bar.
If the bar is horizontal, this will return its height; if it's vertical, it will return its width.
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noexcept |
Returns the length of the bar.
If the bar is horizontal, this will return its width; if it's vertical, it will return its height.
void Toolbar::clear | ( | ) |
Deletes all items from the bar.
void Toolbar::addItem | ( | ToolbarItemFactory & | factory, |
int | itemId, | ||
int | insertIndex = -1 |
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) |
Adds an item to the toolbar.
The factory's ToolbarItemFactory::createItem() will be called by this method to create the component that will actually be added to the bar.
The new item will be inserted at the specified index (if the index is -1, it will be added to the right-hand or bottom end of the bar).
Once added, the component will be automatically deleted by this object when it is no longer needed.
void Toolbar::removeToolbarItem | ( | int | itemIndex | ) |
Deletes one of the items from the bar.
ToolbarItemComponent* Toolbar::removeAndReturnItem | ( | int | itemIndex | ) |
Removes an item from the bar and returns it.
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noexcept |
Returns the number of items currently on the toolbar.
Returns the ID of the item with the given index.
If the index is less than zero or greater than the number of items, this will return nullptr.
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noexcept |
Returns the component being used for the item with the given index.
If the index is less than zero or greater than the number of items, this will return nullptr.
void Toolbar::addDefaultItems | ( | ToolbarItemFactory & | factoryToUse | ) |
Clears this toolbar and adds to it the default set of items that the specified factory creates.
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noexcept |
Returns the toolbar's current style.
void Toolbar::setStyle | ( | const ToolbarItemStyle & | newStyle | ) |
Changes the toolbar's current style.
void Toolbar::showCustomisationDialog | ( | ToolbarItemFactory & | factory, |
int | optionFlags = allCustomisationOptionsEnabled |
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) |
Pops up a modal dialog box that allows this toolbar to be customised by the user.
The dialog contains a ToolbarItemPalette and various controls for editing other aspects of the toolbar. The dialog box will be opened modally, but the method will return immediately.
The factory is used to determine the set of items that will be shown on the palette.
The optionFlags parameter is a bitwise-or of values from the CustomisationFlags enum.
void Toolbar::setEditingActive | ( | bool | editingEnabled | ) |
Turns on or off the toolbar's editing mode, in which its items can be rearranged by the user.
(In most cases it's easier just to use showCustomisationDialog() instead of trying to enable editing directly).
String Toolbar::toString | ( | ) | const |
Returns a string that represents the toolbar's current set of items.
This lets you later restore the same item layout using restoreFromString().
bool Toolbar::restoreFromString | ( | ToolbarItemFactory & | factoryToUse, |
const String & | savedVersion | ||
) |
Restores a set of items that was previously stored in a string by the toString() method.
The factory object is used to create any item components that are needed.
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Reimplemented from Component.
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overridevirtual |
Implements DragAndDropTarget.
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overridevirtual |
Reimplemented from DragAndDropTarget.
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overridevirtual |
Reimplemented from DragAndDropTarget.
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overridevirtual |
Implements DragAndDropTarget.
void Toolbar::updateAllItemPositions | ( | bool | animate | ) |
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static |
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static |